The AHX update you haven't been waiting for (Patreon)
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I got an FX handler into CTM, and not only that, but CTM now loads AHX tunes! I couldn't wait to try it out on one of my favorites, Jazzcat's Electric City. Before you watch the video above, here's what it looks like in its native environment: https://www.youtube.com/watch?v=yJBRuYTBvVY
...and here's a link to the demo -- the Appendix demo "Electricity" -- where it was used: https://www.youtube.com/watch?v=qrnbMfbroAg
Anyway, my FX handler is pretty buggy, and that will be painfully obvious when you watch my video... but progress is progress, and I've gotta take the good with the bad. Also, the way in which it bugs out is at least mildly interesting, so it was worth making a video!
Guessing game time: Can anyone point out one of the NEW features in CTM that is working (mostly) right?