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Hey...
Nothing special. Finished PAINting textures for clothes of Haendeciss (I know, try to read her name couple of times, it's not that bad I swear). You can find some issues with parts of garment, but I'm aware of them and will fix it.
Within a few days will start constructing the environment.

And here's folder on mega where I will place renders in high resolution from time to time.
That's it I think.

Files

Comments

GuntherTheSpelunker

This is incredible work! Can't wait to see what you do with her. If I could critique one thing, it would be the goggles. Speaking from experience, you want them to as least reach from just above your cheekbone to just below your brow. These seem to be just as big as her eyeballs, which I imagine would be really uncomfortable.

Trenshyva

Oh my, that's a smart point, didn't even think of it when modeled. Will scale it up a little to free the area around the eye. Thank you!

Lucian

Amazing!

Dargon

Oof, given your emphasis there, I take it the textures were highly time-consuming? Unfortunate, but they do look great. A fitting name too, though I'm not sure on the exact pronunciation; [hain-deh-sis], I think? Maybe [hen-deh-sis] if the 'a' is silent? Overall the clothes are very cool to my eyes. A nice mixture of modern, Victorian, and some kind of punk, if I'm not mistaken. I particularly appreciate her shoes accommodating what appear to be digitgrade feet, though of course she could just be wearing some wicked heels, haha! The ribbons/pads on her back piece are intriguing, as well as the design of the earrings, but one can only hope those black spikes are made of something soft/flexible! Also she seems to wear high-cut panties, and that's fun, heh. Lastly, the folds of the skirt and the weight of the sleeves appear to be spot-on, which I know can be a challenge with cloth simulators. I also can't believe I didn't notice her double-thumbed nature until now. Looking at the past renders it's plainly obvious! I would've spoken to it though, that was a very distinguishing feature of the Sangheili (Elites from Halo) back in the day, and love to see it again. Both alien and familiar, quite fitting with the rest of the design. Also good to see you're already using that mega folder, we can already get a glimpse of her in (limited) motion! Will have to leave that folder open as a tab methinks, so's that I can check on it periodically. All in all, wonderful work, thank you for the update, and best of luck with the environment(s)!

Trenshyva

Oh it's nothing. Took about a week and a half to make textures, but had some struggle with just thinking about overall design and color. I think the name sounds quite okay if throw it in the translator and listen to text-to-speech. Anyway, the second option of yours with silent "a" is fittable. It's great that you like the design. First time I'm making not too simplified garment. I like that feature with two thumbs of Sangheili. Hands are very aesthetic part of the body. The position and movement of it can describe a person sometimes better than words. And second thumb gives more freedom in self expression capability, I think. Yes, using mega is a bit faster than just posting. And with that can share WIPs, minor pics and tests. Thanks to you for warm words. I appreciate that ♥

JustDeluxe

YO I was not ready for this one, made me audibly gasp I love the fit a lot, well done!