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Patreon build:https://www.patreon.com/posts/28403828

Changelist of r5.24:

  • NEW Kess will finally give female players a reward for rumor hunting!
  • NEW Cabin Paw, the first actual crew member (who’ll come with you on the ship and to other islands, but you’ll get to pick between male and female Juin in later builds, default to female for now). Will potentially be sexable in the long term, but not for now!
  • NEW Minor NPCs: ~20k words across 10 characters that expand the world and lore, but do not have a full act associated with them (we’ll eventually vote and see who should be sexable :3). Minor NPCs are identifiable by “darker” name text.
  • NEW Reworked new game system - You can now start a new game with the same character, and load different save states and autosaves through the Continue game button, and the system streamlines creation and starting of a game with a brand new character.
  • NEW Save states system - You can talk to Cabin Paw to create new saves or load old ones. Do note that prey is not saved until we’ve added proper prey processing and inventory system.
  • NEW Kirhaal has been reworked and is a lot more city -like now.
  • NEW The Cotton Ball and Sterling’s shop are replaced with prettier custom houses.
  • NEW Graphical overhaul to make things prettier in general. Namely new water shader with reflections and prettier waves, and updated and prettier day/night cycle.
  • NEW 14 new acts to spice up the selection on island. Largely pawing and pawjobs and a little bit of anal.
  • Added bunch of different kind of act locators around Kirhaal.
  • Added texture streaming to optimize GPU memory usage.
  • Added an unlockable quick travel path between Kirhaal and other side of the mountain.
  • Fixed acts in Showroom and on island having issues assigning characters to right slots.
  • Fixed shadow cascades being wrong between different quality settings.
  • Fixed advance time used in some conversations advancing minutes instead of hours.
  • Fixed missing Davh tongues (dunno how this made in originally).
  • Fixed alignment of random acts, they’re now a bit more interestingly aligned and better positioned.
  • Fixed conversation variables defaulting to NULL instead of 0 and false which was causing some odd behavior with some conversations.
  • Fixed Spirit being there after act.
  • Fixed time progression taking you out of Spirit conversation.
  • Changed and optimize Kess’ tit lamps because they were a bit too unoptimized and performance heavy.
  • Changed all conversation animations to have some crossfade when played to remove occasional snapping.
  • Changed city lamps to be a bit more optimized.
  • Changed day night cycle to be faster (day 120mins/night 90mins)
  • Changed unenterable houses to have some “light glow” in the closed windows so it looks a bit more lived in.
  • Changed Main menu to match the new Kirhaal.
  • Changed Sterling to be a bit easier to bang.

 (Note: This is for followers and Iron Cohorts primarily, just want to poke up to show the bigger build ^^) 

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Comments

Anonymous

So, are we getting a proper inventory system next major update? Really want one, as it would keep me coming back to play every few days/week, rather than just once every couple weeks or so.