Home Artists Posts Import Register

Content

Christmas comes early, because apparently uploading to Itch. io sets it public automatically, unlike sensible platforms like Steam where you have to manually release a new build xD

Note: This is public build effectively skips through few Patreon builds to catch up with the fixes and adding of sounds and is named as a demo due to that ^^ 

---

Windows / Linux / OSX:

Download at: https://ruffleneck.itch.io/hunt-and-snare


Differences to a Patreon build:

  • 2 NPCs (Dock clerk (M/FxM) and Sterling (MxF)) out of 6 sexable + 1 unsexable in Patreon build.
  • Faelain (Cat) as a playable, NPC, and huntable species. Patreon build also has Davh (dog) as a playable species and as NPCs.
  • Character Code sharing is not enabled in public build.


How to play:

  • Use WASD to move.
  • Press CTRL to toggle sneak.
  • Hold SHIFT to run (Can be configured to be a toggle in Main Menu).
  • Hold E to talk to characters, ask character to follow, capture, or to interact with act locations.
  • Hold M to show map in game.
  • Press Q to equip and unequip rifle.
  • Hold RMB to aim with equipped rifle (Can be configured to be a toggle in Main Menu).
  • Press LMB to shoot with equipped rifle.
  • Press R to reload equipped rifle.
  • Hold LMB or RMB to rotate in an act, Showroom, or Character Creator.
  • Press SPACE to progress full acts (only available in Showroom for now) or to end acts.
  • Hold SHIFT and use Mouse Scroll Wheel to move the camera vertically in acts.
  • Press F1, F2, F3, F4, or F5 to change quality settings while in game (F1 for Low, F5 for Supersampled).
  • Press F12 to submit feedback and bug reports.
  • Character Creator: Press LMB on the + button in the color picker to save a color.
  • Character Creator: Press RMB on a saved color in the color picker to remove it.
  • Character Creator: Use Mouse Scroll Wheel to zoom in and out on a body part while hovering the mouse over it (e.g. Head, breasts, crotch).

 

Known issues:

  • Camera minimum distance allows you to look inside actors currently.
  • Currently there are only one male and one female voice, so if player picks a voice A and prey or NPC has voice A, it can be a bit confusing. Later on we’ll expand options, and have unique voice set for player so there’s never two identical voices overlapping.
  • Weapon equip/unequip is a temporary flip only.
  • Jiggle effects do not work very well on low framerates.
  • Some of the Acts and Full Acts in Showroom are not yet updated to the Davh and aren’t visible because of that.
  • Camera may spin or controls may be unresponsive if a controller (or a device that is being considered a controller e.g. an ergonomic mouse) is connected that has a joystick axis at a non-zero position.
  • Sometimes swimming ability doesn't properly turn off (when climbing up from water on the dock side) and player starts sliding around, if you go back to water (to swimming) and swim out it fixes itself. 
  • Abnormally low frame rates for systems that meet minimum requirements on Windows may be caused by a missing Visual C++ Redistributable 2017 package. Download the x64 package here: https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads#section-2, install, restart, and try again.

NOTE: Hunt and Snare requires Shader Model 4.0+ (DirectX10.1+ or OpenGL 3.2+ compatible graphics card), 2GB VRAM, 4GB RAM, and a 64-bit operating system.

Happy huntin’! <3

~ Ruffleneck

Files

Comments

No comments found for this post.