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Hello Patrons!

I spent some time morphing voices and ended up creating some cool sounds for lizardfolk. These scaly bois have been waiting in my to-do list for quite some time and deserved some love. I composed 20 ambiences this month for Patreon, most being linked to the lizardfolk as they didn't have a single ambience so far. I split the work in two. 10 ambiences are for the guardian tier. I still listed them here in case you got some interest for them! You can download them here.

I added some middle-eastern vibe to their ambiences. I think it fits well with the sun and the biome in which I suppose they live. Also, Filip will be composing a desert theme this month for the adventure theme so I thought it would make a great combination.

Ambiences

  • Lizardfolk Village in Oasis
  • Lizardfolk Village in Swamps
  • Lizardfolk Village in The Deep
  • Lizardfolk Village in Jungle
  • Lizardfolk Village in Forest
  • Lizardfolk Village in Desert
  • Lizardfolk Village In Desert Cave
  • Lizardfolk Tavern
  • Lizardfolk Tavern With Drums
  • Lizardfolk Tavern With Music

For info, in the Guardian-tier pack:

  • Desert Respite With Orcs
  • Desert Respite With Dwarves
  • Desert Respite With People
  • Lizardfolk Sewers Black Market With Music
  • Lizardfolk Black Market With Music
  • Lizardfolk Sun Sanctuary
  • Sun Sanctuary
  • Desert Sun Shrine
  • Lizardfolk Sun Sanctuary With Flute
  • Desert Cave Lizardfolk Campsite


Paths

Lizardfolk Raven.zip\MGS Audio\Ambiences\Basic\City

Lizardfolk Raven.zip\MGS Audio\Ambiences\Basic\Arid

Lizardfolk Raven.zip\MGS Audio\Ambiences\Basic\Forest 

Lizardfolk Raven.zip\MGS Audio\Ambiences\Basic\Subterranean

Lizardfolk Raven.zip\MGS Audio\Ambiences\Basic\Tropical

Lizardfolk Raven.zip\MGS Audio\Ambiences\Basic\Wetland


Have fun!

Michael

Files

Comments

Rob Leonard

Wow...super nice job on these lizardfolk ambiences!! I especially like the Desert Cave Lizardfolk Campsite one, but they're all very useful and I appreciate the attention to detail with the acoustics for each environment and the varying volume level of the voice. You did an excellent job with the voices as well, which I believe will be really immersive for the players. I think these are some of the best you've done with specialized voices, so kudos for all the time spent tweeking those to get the right inflections.

MichaelGhelfi

I'm very glad you like them! I also tried to change some elements for each (dinos or big lizard mounts for jungle and desert, rowboats for marshes, etc.) Voice modeling is a hard topic but it's well worth the effort :)