Blockhead dev log #6 (Patreon)
Content
I was woken up by noisy neighbours and felt terrible all day! I decided to give myself a weekend since I think my last one was about 2 weeks ago. I was still thinking about these dev logs though and it feels good to write something down every day.
So instead of working on anything that requires real brain power I decided to think a little about MIDI input and investigate what might be involved in adding it. Well it turns out Godot already supports MIDI input (but not output) out of the box! I quickly hooked up note-on events so that I can control the transpose of a block simply by hovering the cursor over it and pressing a key on a MIDI controller. In Renoise, playing a chord in edit mode will automatically insert sample triggers spanning multiple lanes with the appropriate pitch offsets, and I plan to implement something similar to that eventually.