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This one was a blast to work on. Mainly because I was excited to see what the animations at the end would turn out like. This video is a little wordy at the start, but I couldn't really think of anything visual that would help with understanding general purpose DMA, so I stuck to numbers moving into boxes.

I could have also included like five times as many examples at the end, but I didn't want to exhaust all of my material for the new mini-series I've had in the back of my mind for like a year now! I was waiting for this video to be finished so that all the PPU-related material would be available to reference when I start going more in depth about SNES game video effects.

Enjoy!

Files

DMA & HDMA - Super Nintendo Entertainment System Features Pt. 07

The term HDMA is tossed around a lot when talking about SNES video effects, but what exactly is it? It's all explained right here. LINKS Twitter (updates): https://twitter.com/RetroGameMechEx Patreon (support): https://www.patreon.com/rgmechex Discord (discussion): https://discord.me/rgmechex PATRONS Markus Persson, Shannon Potter, Matthew Mahorney, F. Murmel, Alec Johnson, Ange Albertini, Avi Drissman, Brandan Lennox, Brandon Pelfrey, Chris, Chris Margroff, Chris Post, Cypher Signal, Diamond Ice, FFVIMan, Greg Miell, Gynvael, Jason Hughes, Joshua Goyder, Larry Koubiak, Martin Trozell, matt wyble, Mike Gerow, Nik, Owen Christensen, Robert Hunt, Tim Stöcker, Tina Wuest, Seth Tierney, 333Rich333, 4F Panda, A Sentient JDAM, Alex Yancey, big.toni, Buddy, Carsten Przyluczky, Ceres, Chell Jones, Chris Connett, Chris Roy, Corey Ogburn, Dan Shedd, David Mazarro, Emma, Garret Kelly, Glenn Sugden, Israel Jacquez, Jake Hickman, Jeremiah, jesugtz, Joel Kuhn, Jordan Wiens, Joseph, Juli Mallett, kaizoman, LiraNuna, Matthew, Max Roncace, Mikely Whiplash, Nicholas, Nicola Worthington, null, Oxygen Chen, ParoXoN, Robert Schultz, Scott Harper, Si Davies, Stephen1704, Steven, TheJelloMaster, Travis Nellor, Vaendryl, Xander, Yakov, yuriks, Zach Komon, M Young, Micah Elizabeth Scott, JockeTF, Tyler, Alex Hearn, Daniel, Dave Voyles, Kieran Hayles, Stephan Packard, Corrodias, Alejandro Cadavid, AlkanKondo89, Andrew, Andrew, Antti Nykanen, Arnt Richard Johansen, asf, Ben Salvidrim, Brian Henriquez, briandef, cab404, Cameron Porcaro, Chris, Chris Apple, Clementine (Collin), Cris Elie, Curtis Ware, dan, Dan Balestrieri, Dane Orie, Daniel C, Daniel Granerud, Danny, David, Diarmaid Roche, Diego Santos Leão, Douglas Confere, DrunkCat, Ellis HP, Eneliko Reynaldo Smith, Eric Nusbaum, Galac, GigaBoots, HamPlz, Hans Eriksson, Hex Witch Circe, hyperforce, iodbc - The Black Box, Jeru Sanders, Jesse, John Armstrong, John Cudney, John H., Joseph Edwards, Josh Clark, Josh Wolfe, Justin Carter, Kevin Turner, Leon, Luke Chang, Manuel Tiedtke, Mark, Mark Rogoyski, matchai, Mate Varga, Matias Christensen, Matt Coburn, Matt Durrant, Matt Godbolt, Matt Tuttle, Michael Furtak, Mike Magin, Narien, Narskogr, Nathan O. Marsh, Navarro Parker, Nicholas, Nick, Nordern, Oran Viriyincy, Pablo, Paolo Pisati, Paul Ziegler, Peter Nilsson, PKFC, Q, Rasmus Bååth, RetroReversing.com, Rob Cameron, Robert Butler, Rod, Roni Mizrahi, Ryan, sfabian, Sijmen Schoon, silsha fux, Sizik, Skylar Brown, Snorburter, Stefan Knott, Stephane Dallongeville, Terry Kramarz, TheGreatCodeholio, Thibaut Renaux, Tobias Jost, & Wenting. Thank you everyone for your help! It means so much to me!

Comments

Anonymous

Oh, man, this was SO AWESOME!!! D8

Anonymous

As always, mind-blowing to see what the SNES has to do in order to give us the games we all love. Keep up the wonderful work!