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I hope the wait was worth it! This was a lot of fun to edit, since most of the animations were completely scripted instead of done manually. I really like how the animations at the end turned out, and I hope you appreciate them too!

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[OUTDATED] SNES Background Mode 7 - Super Nintendo Entertainment System Features Pt. 05

OUTDATED VIDEO: An updated version of this video is available here: https://www.youtube.com/watch?v=3FVN_Ze7bzw Ever wonder how the SNES could stretch and rotate things by using mode 7? It's all explained right here. LINKS Twitter (updates): https://twitter.com/RetroGameMechEx Patreon (support): https://www.patreon.com/rgmechex Discord (discussion): https://discord.me/rgmechex INLINE LINKS SNES Schematic by jwdonal - https://wiki.superfamicom.org/schematics-ports-and-pinouts PATRONS Thank you everyone for your help! I couldn't justify spending time making these videos without your support. Ange Albertini, Stephen1704, 333Rich333, Daniel L, silsha fux, Aaron, Juli Mallett, Glenn Sugden, Jordan Wiens, hyperforce, Alex Yancey, Markus Persson, Alejandro Cadavid, Chell Jones, Leon, David Mazarro, Matthew, Avi Drissman, Steven, LiraNuna, Austin Hughes, Chris, Vaendryl, Corrodias, dan, null, Ryan, Hex Witch Circe, Brandon Pelfrey, John Armstrong, Vangald, Hans Eriksson, Josh Wolfe, Luke Chang, Dave Voyles, Ben Salvidrim, Navarro Parker, Andrew, Curtis Ware, Paolo Pisati, Wenting, Corey Ogburn, Jeru Sanders, Martin Trozell, Scott Harper, Nig Nogginton, Stephan Packard, Robert Hunt, Q, JockeTF, Dan Balestrieri, Micah Elizabeth Scott, asf, Robert Butler, Garret Kelly, Michael Gerow, Pat Randell, Jake Hickman, Michael Furtak, Larry Koubiak, Martin Harding, Joel Kuhn, Joshua Goyder, Dan Shedd, Robert Schultz, Douglas Confere, foxspresso, Tina Wuest, Daniel, Bruno Valadão Cunha, Arnt Richard Johansen, DrunkCat, Xander Webb, Skylar Brown, cab404, Matt Coburn, ParoXoN, Greg Miell, Kevin Turner, 4F Panda, Manuel Tiedtke, Max Roncace, David, Owen Christensen, Matt Godbolt, Some Sheila, John H., Antti Nykanen, A Sentient JDAM, Rob Cameron, Matthew Bickert, Roni Mizrahi, Gynvael, Alec Johnson, Nick, Nate, briandef, Pablo, Brian Henriquez, Joseph Edwards, Mike Magin, thegirlg33k, Travis Nellor, & Dane Orie.

Comments

Anonymous

been waiting for so long for this! :D and it's so well made!

Anonymous

Woot! Did you call out in an earlier video that the VRAM is word-addressed, not byte-addressed? That's the weirdest thing in the video, honestly, and it took me several watchings of the first few minutes until I thought to look it up and was struck with an "oooooh" moment.

Anonymous

nice one! I thought the mario's part was a bit too lengthy - you could speed up the moments without rotations or zoom maybe. No FZero or outstanding use of Mode 7? Also you initially showed SMW and Zelda in the static' examples but not in the 'demo' part, which left me a bit 'unsatisfied'.

rgmechex

All of the fancy perspective effects use HDMA in combination with mode 7 transformations, so that will be covered in the video about HDMA.