September 10 Update (Patreon)
Content
Originally I was going to finish an essay about game design, but it started feeling like work instead of a fun way to procrastinate from work, and I think we all agree it would be better to spend work energy on actual work.
I'd describe this week as being the protagonist of an old martial arts movie: surrounded by minions who rush in one or two at a time. I'm keeping up and smacking them down, feeling very productive in the process, but there's still a big horde of tasks lurking. But I haven't fallen behind on TLS work and nothing else is going wrong, so this is fine.
Hopefully remaining fixes will take a relatively small portion of my time, so that I can proceed to the free release while also making headway on TLS 0.70.0.