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Hello folks! We hope you’ll enjoy the new seasonal art Kuja made with Kay as a corpse bride. The first sp*nking scene is in, although we’re still figuring out how to sandwich Kay with Vanlen’s body and hand nicely and punish her dutifully. New music is also ready for the village, and some tests of combat are also in the works. As the polishing goes on, more characters are getting their art done, and more scenes are starting to be worked on, such as the thightjob. More of Vanlen scenes should be implemented this week, and if everything goes well without giga-mistakes, we should be ready to release a patch.

Done this week

Art:

  • Nesi - Outfit - Side View B.
  • Nesi - Model - Side View B.
  • Nesi - Side View ~ Hairstyle SIDE A ~ fixes.
  • Happy Spookytober Banner.
  • Happy Spookytober Kay (v.1) ~
  • Happy Spookytober 2021 Banner with alternate outfit.
  • Uploaded pistol side asset to GD.

Rigging:

  • Added Blushing animation to female side skeleton.
  • Added Speaking animation to male front skeleton.
  • Renamed the side lipsync and expression animation folders to Kay.
  • Created guide doc "Vanlen x Kay - Scene 1" for implemeting the scene in unity using the correct animations at the right time.
  • Prepared new files for Thightj*b.
  • Set the body separator slots in the sp*nking animations.

Story:

  • Most dialogue needed for patch done.

Music:

Unity:

Files

Comments

Anonymous

Looking forwards to seeing some new things in a patch, I feel like moving forwards into new territory would be really good for the project.

william wofford

I know it takes time ,but any update as to when we will have something playable ???,like maybe by Christmas ?? a rough development timeline would help our anticipation...and ease anxiety ..