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Hello you all! How is everyone? This week we did a bunch of different stuff but the art/animation department was mostly focused on working on CG art 02 while also fixing a bunch of errors and Spine issues and working on Kay's 3/4f expressions and body language for the conversation screen.  . We also have a completely new CG art with Kay performing in a new scene and our coder have been bug fixing the build, the launcher and implementing some of the character's routines!

Done this week

Art:
- Made portrait pictures for Uylani, Eri, Jaakul, Kantir, Nesi, Inani and Nemiri
- Updated Maeve's hairstyle (Front View)
- Updated Uylani's hairstyle (Front View)
- Updated Uylani's skin coloration (Front View)
- Created additional parts for the Tribe Launcher
- Re-separated, re-colored and re-uploaded Sek's FV Scars
- Keakrix 3/4b Outfit - SIDE B was fixed and re-uploaded
- Finished a completely new CG ART with Kay that contains many extra parts: Jaw, Teeth_B, Teeth_up, Tongue, so on...


Prepping:
- Checked 3/4 mouth expressions for errors.
- Created a new list in Build test for art related issues and moved respective cards into it.
- Resolved the following Spine issues for the current build:
  - Nemiri's breasts draw order
  - Vanlen's scar and belly miscolor
  - Lizardman's back arm in "Sit_On_Ground" animation
  - Removed Kay's lower eyelashes
  - Hair now in front of neck bandages
  - Relation between ClassicPilot and BandageWraps outfits have been fixed.
  - Imported images into main Kay 3/4F PSD file - Consolidated images down to necessary images
  - Imported expressions into Spine ( still in need of meshes and weights).
  - Meshing and weighting expressions into the 3/4 rig. Doing lots of troubleshooting as well. Currently incomplete.

Animation:
- Face rig for CG, general rig improvements
- CG02 (01)
- Initial shy loop
- Transition (WIP)
- Dialogue loops 1-4 (WIP)

Unity:
- Moved Nesi into the female commune and updated her routine
- Reimported spine rigs to get graphical fixes - Built dev build 1.1.0.3
- Worked on launcher update and visual rework

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