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Hey there, everyone! We know some people are super excited for the tech demo release, but we reached a tough decision on what to do by doing a poll in discord. This is pretty important to read and understand (We don't want people coming to us tomorrow going "but where is game?") so let us explain it: As we have told people 2 months ago "We would release what we have, polished or not.", as in we weren't looking to have anything at a specific goal, we were hoping to have 4 sex animations ready. Well, turns out, they are almost ready.

So we made a poll in discord with three different options:
A) Release the tech demo tomorrow with a few bugs, but mostly functioning, and with no animations, then update it later with the completed/polished animations as they are ready. B) Release the tech demo tomorrow with a few bugs, but mostly functioning, and with unpolished/incomplete animations, then fix them as we have them ready.
C) Take extra time to polish the animations and make certain they are ready, then release the tech demo when they are ready.

Turns out option C got around 90-95% of the user votes, which gives us a bit more of time to polish the animations even further for the Tech Demo.

As you can see, game development isn't an exacting science, since there are many variables one is unaware of. We have mentioned this on the Patreon, and a few patrons suggested taking extra time to release. We also discussed it in private with a number of patrons, who also suggested the same. But this is basically where we at right now, We could keep my promise and release what we've got in an unfinished state (Which may make some people unhappy) or we can release it when it's complete (Which may make some people unhappy). Feel free to discuss it, but right now we're leaning towards just polishing stuff and taking a bit of extra time. We'll be posting a couple previews of the preview animations that were posted in #public-teasers as well so you can see the progress(See below).

On a different note, our lead animator Arche Williams/Mike explained the animation process a bit further and why it takes so much time:

"...Since animations seems to be the focus of discussion, here's a little explanation about why they take so much time. On top of the initial time it takes to polish them to the level that everyone (or just simply... most people) would enjoy them, there is also the issue of implementing them into the game and testing them out to make sure that there are no major bugs or other technical issues. Adding to that even further, the character's image sets and rigging is so advance and complex that when you change one thing it has a domino effect on a few other things. So here is the full transparency on the game plan for getting the animations done (and hopefully done faster for the future). First off, we are making place holders for everything to test out how the images/ animations work. Then we figure out the best and most practical process to go about creating new art assets and animations once we have that info. Once all that testing is done, we move on to the final step of adding polish and details. Feel free to @ArchieWilliams in discord if you have questions, but know that this is a general practice for getting final work into games. Doing the final artwork or animations before testing could lead to re-dos and countless wasted time if things don't work out as expected (which is also very common on games that are as complex as this one is). Thanks for understanding".

Here it's the preview animations(Check attachments if links doesn't work):

https://i.postimg.cc/8CCMYRpr/zex1.gif

https://i.postimg.cc/SKtCbnR1/zex2.gif

https://i.postimg.cc/c4QRt1k6/zex3.gif

https://i.postimg.cc/5NqzN7jC/zex4.gif

https://i.postimg.cc/c4NYWy1W/zex5.gif

https://i.postimg.cc/KvLN7DjG/zex6.gif



Here's the original posts(Check attachments if links doesn't work):

https://i.postimg.cc/GtPrrbck/1056.png


We have nothing to hide and it's always good to be transparent. Thank you very very much for giving us a little bit of extra time and for all the support. We'll make more Patreon updates as soon as we're able to. Thanks again.

For more frequent updates please check our discord server and our trello board (links on main page).

- THE LOK TEAM / THE TRIBE

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Comments

Anonymous

postimg.cc is a malicious website my antivirus stopped stuff from getting on my pc

Anonymous

welp, lucky for me i just discovered space paws

Anonymous

Is it just me, or is Krystal's belly/midsection super thin in all those side-view images? It looks somewhat unrealistic, especially as it then transitions to an average size waist/pelvis.

Chalupa27

Oh yeah, it's all coming together

Shingi Kame

This is what i wanted to hear since im not someone who wants to rush someone and then afterwards excpect there to be no flaws is just dumb in my mind so please take all the time you need to create a masterpiece^^

Jose Lopez

from my point of view if we have already waited too long for an update that is error free, so take the time you need to finish it without any error

Anonymous

Space paws is nice, but it doesn't compare, in my opinion. Space paws is like a snack, so you won't starve until the main meal.

Anonymous

In the future will there be any lesbian sences with nemiri and more lesbian scenes with nesi

Anonymous

Yes thank u

Anonymous

is there an estimated release date?

Anonymous

In 2025. I hope they will keep corruption factor and suit denying process. Old style demo was great and i don't get why they decided to change all game.

Anonymous

I don't think they changed that kind of stuff. I mean, if they had the good taste of making the previous version, I trust they'll have a good taste in this next version.

Anonymous

Yo quiero juega LOK Rebirth Remake nuevo version LOK Rebirth In the future will there be any lesbian sences with nemiri and more lesbian scenes with nesi