Status update (Patreon)
Content
Edit: I am able to connect to my PC back at home and I can export animations. Nice!
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Hello people,
I think some kind of status report is in order by now.
Today, a friend of mine will go to my home back in my country and we'll setup some programs to access my computer remotely.
I don't have the best Internet connection here in Cebu, but it's the only way I'll be able to circumvent the problem about not being able to export animations with my laptop.
Also, Unity is doing weird things like crashing when opening my project. This is new, though it doesn't happen frequently, but when it happens I need to recover the project from a backup and redo the last modifications I made since the last one.
So, I clearly prefer to work with some screen lag instead of those issues.
And about what I've been doing, the Wiki is progressing to its completion. It's taking more time that I wanted to spend, but with so many questions I'm seeing in Discord, I believe it's important that we have an official reference to fall to.
Ah, and you can also take a look at the new public #faq channel for undying classics like "Where's Sek?" and "How do I rip the suit?" questions... :'-D
I didn't make up my mind yet about 0.8 content, waiting for the outcome of the remote connection setup. If I end up being able to export new animations remotely, then it's gonna be obviously different than if I need to stick to old animations.
At any rate, I decided to stay in this city for the rest of the trip, so I won't be losing so much time jumping from one place to another, as I intended at first.
Finally, I would like to thank the people that, regardless of this month's lack of release, have decided to stay or just reduce their pledges. We really appreciate your faith in us.
And I'm specially grateful in Kuja's behalf, because I know he never stops working even when I'm not able to produce new content, so I feel a bit more guilty about the effects of my problems have on him. :-/
Anyway, getting back to work!