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Hey guys,

so the VR version of the Jill animation is finally ready. I have mixed feelings about this, the good thing is that the depth and scale feel right, unfortunately as mentioned, I was forced to cut the intro out.

Another thing is that while I included alphachannel for passthrough and I am pretty sure I did it correctly, I can't get it to work in DeoVR. Maybe it works in Heresphere or another player, but I can't confirm that. If any of you has heresphere I would be very grateful if you could check it out.

(also I am sure that lot of this post is complete gibberish to most of you, but VR is still pretty niche, that's why I made sure to have the 2D version first).

Anyways, if you have the hardware, please let me know your thoughts and issues, I'll try to sort them out.

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Master Exploder

I managed to get the VR to work seamlessly. Dope video 👌 You have got cumshots absolutely nailed down🤌🤌 I could go for some more POV. Her riding would have been pretty hot. Keep up thr great content!

Anonymous

Subbed just for this. Wondering if there is going to be a stereoscopic version added in future? Additionally, even if it was in stereo, it would be good to see some more stuff that gets "closer to the action" - even if that results in less realistic head positions (or bring the action closer our eyes) This kind of stuff is sorely missed in the space right now, so would love to see this level of quality mixed with a weebuvr like approach to camera-work.

rikolo

Umm, this is stereo. I had an intro that started very close to camera, however due to technical issues I had to cut it off. In the future I want to render one more version of this with Miranda, hopefully with the intro intact.