Home Artists Posts Import Register

Content

Astralaria is a free Mod project with the following features

  • Modified town and campaign interface. Towns will be similar to the main interface of the Starcraft 2 single-player campaign, consisting of characters and scenarios rather than a mere complex of buildings.
  • Expanded the amount of battles, compressing the original content to one planet. Added eight new planets. In order to prevent the loss of all the products in the event of a project interruption, we will update each area as it is completed. The production process is being carried out with the mental preparation that "this is the last version".
  • Modify base settings but compatible with most class modules. Add quirk-based leveling system for all characters from 1 to 100. remove the original dungeon leveling restrictions, one-stop optimization of details such as torches affecting screen colors.
  • A predominantly RPG-ized gameplay experience, with changes to some of the dungeon's directional settings. Included:

                 The core class can only get one, which can be revived using props.

                 Remove the percentage subtraction counter for resistances and effect probabilities, zeroing out all resistances. Monsters will also be adjusted.

                 Each time a character whose turn has not yet come on their first turn in battle is attacked they must be critical hit.

                 All of the original trinkets were trimmed and optimized to make sure they had their own existence.

                 Remove banks and adjust original building effects to avoid archive corruption.

                 Linked with Exordium Trinkets Pack .

                 Add storylines from original worldviews.

                 The initial characters of the story are Deovolente (Lilith class) and Astral Weaver class

You can click here to see the plans we are currently using in our production team (please note that no translations have been made here) 

Schedule

October 2023

Complete visual maps of towns and battles

November 2023

Begin work on frames to complete towns and battles

December 2023

Complete first set of new dungeons and matching monsters (3-4)

Follow-up to be determined


We look forward to your comments and suggestions in the reply section of this post.

Files

Comments

oxzak

Woaaaaah

HellishElk

Sounds like a huge project, I'm very excited to see it develop and grow.

Friedrich

謝謝Deovolente的更新,初次看到這消息也確實被嚇到,居然開始搞起這麼大的專案了,至此也很感謝貴團隊的付出,之後也還是會持續追蹤你的最新消息