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Lorekeeper’s Lantern

Wondrous item (rod or staff), rare (requires attunement by a spellcaster, enhanced attunement by a wizard)

Component: Dragon eye

“It is the burden of the lantern bearer to carry light into the shadows, braving the dark to illuminate the hidden secrets shrouded within.”

- Chronicler saying

This item has 7 charges and regains 1d4 + 3 expended charges daily at dawn.

Flickering Flame. This item sheds bright light in a 5-foot radius and dim light for an additional 5 feet. While holding the staff, you can cast the dancing lights cantrip at will.

Spells. While holding this item, you can expend 1 or more of its charges to cast one of the following spells from it (save DC 15): catalogue* (2 charges), detect magic (1 charge), legend lore (5 charges), truthflame* (3 charge), or weavebend* (4 charges).

Enhanced Attunement: Wizard. If you are a wizard, you can enhance your attunement to the item by signing an oath of repute over the course of 1 minute, which is then bound to the item. If you knowingly utter a falsehood while under this oath, the lanterns bathe you in an unavoidable red light, and any creature that can see you learns that you spoke dishonestly. While enhanced, this item gains the Arcanum Collector property. In addition, when the item regains charges, it regains all expended charges.

EA: Arcanum Collector. Whenever you use this item to cast the weavebend spell, you can attempt to capture the arcane knowledge used to cast the spell. If you successfully redirect a spell with the weavebend spell and the redirected spell is a wizard spell of a level you can cast, the spell is immediately copied into your spellbook. Once this property has been used, it cannot be used again for 1d6 days.

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Very rare variant: Increase the DC to 16, the charges to 10, and the recharge to 1d6 + 4. Reduce the recharge for the Arcanum Collector property to 1d4 days. The true seeing spell (6 charges) is added to the Spells property’s list of spells.

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Catalogue

2nd level divination (ritual)

Casting Time: 1 minute

Range: Touch

Components: V, S, M (a blank book worth at least 25 gp)

Duration: 1 hour

Class: Bard, Cleric, Wizard

You touch a point and magically catalogue a collection within a 60-foot radius of it. While in this area and holding the book used to cast this spell, you can use your action to speak one word. The book is magically inscribed with the contents of all written materials, drawings, and diagrams currently in the area that relate to that word, replacing information related to any other word spoken previously. Magical items and documents (as well as a wizard’s spellbook) are unaffected by this spell. The spell ends early if you cast it again.

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Truthflame

3rd-level abjuration

Casting Time: 1 action

Range: 90 feet (20-foot-radius sphere)

Components: V, S

Duration: 10 minutes

Classes: Bard, Cleric, Paladin

You create a magical zone filled with floating lights in a 20-foot-radius sphere centred on a point of your choice within range. The zone is brightly lit and guards against deception. Until the spell ends, a creature that speaks a deliberate lie while in the zone must make a Charisma saving throw. On a failed saving throw, a creature takes 3d6 psychic damage and 3d6 radiant damage, and, if it has legwear, the clothing begins to smoulder. The legwear of a creature that fails three saving throws against this spell while within the zone sets aflame and the creature takes 1d6 fire damage at the start of each of its turns until the flames are extinguished. You know whether each creature succeeds or fails on its saving throw.

An affected creature is aware of the spell and can thus avoid answering questions to which it would normally respond with a lie. Such a creature can be evasive in its answers as long as it remains within the boundaries of the truth.

At Higher Levels. When you cast this spell using a slot level of 4th level or higher, the fire damage and your choice of either psychic or radiant damage increases by 1d6 for each slot level above 3rd.

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Weavebend

4th-level abjuration

Casting Time: 1 reaction, which you take when you see a creature within range casting a spell

Range: 60 feet

Components: S

Duration: Instantaneous

Class: Sorcerer, Warlock, Wizard

You attempt to redirect a spell cast by a creature you can see. If the creature is casting a spell of 3rd level or lower, you can redirect the spell. If the spell involves a ranged spell attack, you can cause the ranged spell attack to target a different target of your choice within 10 feet of its original target. If the spell has an area of effect, you can shift the area of effect up to 10 feet in any direction. If the creature is casting a spell of 4th level or higher, make an ability check using your spellcasting ability. The DC equals 10 + the spell’s level. On a success, the creature’s spell is redirected as described.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the spell is automatically redirected as described if its level is less than the level of the spell slot you used.

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Comments

Tactical Phantom

This is Ryoko's staff right? The one she wields in her art?

LootTavern

the staff itself isn't unique as other Lorekeepers can have their own, but yeah she has one as well :)