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t's time to get your questions in for this week's podcast. Type your question, topic, or game in the comments below. Be sure to include your preferred name if you don't like the one here on Patreon.

Please submit your entries by Wednesday at 7:00 PM Pacific. If your entry is not selected, feel free to submit it again the following week. We appreciate your support and are grateful for each and every submission, if we're able to include them in the podcast or not.

L&R
Bloodworth

Comments

NeO JD

Hey gang. A new live-action Street Fighter film is on the way. So who do you want to see in it and who would you cast to play those characters? And remember “For you the day Bison graced your village was the most important day of your life. But for me, it was Tuesday.”

Anonymous

Hey Allies, a quick game for you! I played this with MinnMax and I think it would be fun to hear what all of your answers would be. The game is simple, "RISK IT, WHISK IT, or NIX IT!" RISK IT - give the game another chance with a sequel WHISK IT - remaster, remake, or reboot the game somewhere down the line NIX IT - erase any potential for the game or series to return Bully Sunset Overdrive Skies of Arcadia Sleeping Dogs The Order: 1886 Days Gone

Brandon K Gann

Hello everyone! How early is TOO early to promote/advertise a game? I started seeing gameplay commercials for Star Wars: Jedi Survivor a couple weeks back and I feel like I've been seeing Redfall for just a little bit longer. Both these games are still roughly a month out and don't get me wrong, I've been hyped for them both since their respective announcements, but seeing the next Star Wars game or the next game from Arkane show some gameplay and end on a title card with a date that's (relatively speaking) still a good bit away, it has me wondering: Would it be just as effective if these commercials started in a couple weeks time? Or to go in the opposite direction, why not advertise it starting a month ago? IS a month away from release the sweet spot? What do you think Allies: If you were in charge of advertising a game, when would you start showing it off to the masses? Thanks for taking this submission if you do and stay Easy fellow Allies!

Anonymous

Greetings Allies, With E3 going away, what was some of your most favorite interviews while covering it was and why? Stay easy and safe L&R.

Anonymous

Greetings Allies, Bear with me as this question may be a bit of a psychological exercise. I was watching the Jedi Survivor preview and was pretty pumped about seeing the new character outfits customization options, but it got me thinking - why do we care? These days it almost feels like some meaty customization options are a requirement for big titles. I know I always like to see it, but I'm not sure why. What's so "fun" about character appearance customization? I know it must be tapping into some sort of innate human behavior instinct but I'm not quite sure I get it. Help me out here.

Anonymous

Sup Allies, What are some specific quotes or descriptions that got you to at least try out a game that you were bordering on. For instance, back during the pandemic I saw that Trails of Cold Steel 4 was coming out and I was looking for a game to play. I knew vaguely knew about how good the Trails series were, but I was just too afraid to tackle all of the the previous games with it not being worth it. But then, I rewatched Ben's Don't Skip video on Trails in the Sky and a another that I watched video also mentioned a small generic spoiler on the underlying connective plot and I was willingly to give it a shot. Several videos of lengths of 1-2 hour(s) of extremely detailed summaries of the previous Trails series and 100 completion of the first three Trails of Cold Steel games later, I think tells the rest of my story. Anyway love your guys works and vibes. L&R, roybarboza

Anonymous

Hi Allies, I recently sat in on a tabletop role playing design panel about the process of adapting video games to the role playing space. One of the concepts discussed was what is immutable in a game being adapted and you should focus on, since video games have so many systems and subsystems that don’t really carry over from digital to analogue. My Question: what games, and aspects of those games, would you like to adapt to a TTRPG, and how might you do it? For example: A Devil May Cry TTRPG that is driven by over-the-top bravado: your character earns style points through social interaction that they can spend in combat by betting how much you can damage monsters via a Texas holdem round. Thanks for all your hard work!

Anonymous

With short and long form video essays about video games being a big hit on YouTube, have you thought about doing similar content in the future? I'm consistently impressed by some of your submissions for Hall of Greats (or Shame) and think you could do really well with this kind of content. Congrats on an amazing EZX and keep up the great work!

Anonymous

with the release of Resident Evil I have a Question for you One of these games has to be erased from history; what's your pick? & why? (2 and 4 include the remakes) -RE2 -RE4 -RE7 -RE8 L&R, Sultab

Anonymous

Hey Allies, Let's talk double standards - specifically with respect to game mechanics. Sure, half the internet loves to rag on Breath of the Wild (2017) for its weapon durability system, but where were they when River City Ransom (1989) was doing breakable weapons more than a quarter of century earlier? My question is, why do some game mechanics seem to irk players in some titles but not others? L&R, levelcapybara

Anonymous

Hello Allies, In Resident evil 4 original and remake the Ramon Salazar fight sucks. It's just not fun. For you guys what makes a boss fight fun and memorable? I really dislike Boss sponges or mechanic that are just not fun. I really liked The Witcher 2 last boss fight with Letho and it was also the first time in a game at the time where you can simply choose not to fight him and I loved it.

Anonymous

Hey EZA. Playing Resi 4 and moving Leon feels right. Not too heavy, not too light. What characters for you feel perfect to move and have you ever played a game where the movement of a character just hasn’t felt right with you? L&R!

Anonymous

Hello Allies, What is your Gold Standard game in a genre you compare other games to? For me, puzzle games will always be compared to Myst, shoutout to Isla for being another Myst fan, one of my favorite games of all time. I would also base my thoughts on puzzle games to my feeling when playing Myst, and most never really come close, with the exception on Obduction, for obvious reasons. Resident Evil 2 for survival horror, Super Metroid to Metroidvania, the list goes on. What are some of the allies gold standard of their favorite genres?

Anonymous

[Game: Guess the best selling RE games!] Hello Allies, After playing through the greatness that is the Resident Evil 4 Remake, I find myself in the mood for appreciating this amazing series that we have. So, with the incredible commercial success of RE4R, I thought what better way to appreciate this series than to make a game about the best selling titles in it. It's pretty straightforward, I've listed the best selling games in the RE series from the most sold to the least, and you have to guess which game is at number 1, 2, etc. and how much they have sold. To clarify, I've combined the numbers for original release and remasters of the same game (i.e. RE5, RE5 Remaster and RE5 Gold Edition are counted as one with the numbers combined), but have kept the remakes as separate entries (meaning RE3: Nemesis and RE3 2020 are two separate entries on the list). The numbers are all official sold through numbers from Capcom's Platinum Titles list (linked below) which was last updated December 31, 2022. Alright then, let's get to it: 1. Resident Evil 5 – 13.5 Million 2. Resident Evil 4 – 12.3 Million 3. Resident Evil 7 – 11.7 Million 4. Resident Evil 2 Remake – 11.2 Million 5. Resident Evil 6 – 10.9 Million 6. Resident Evil 8: Village – 7.4 Million 7. Resident Evil 3 Remake – 6.4 Million 8. Resident Evil 1 – 5.08 Million 9. Resident Evil 1 Remake – 5.05 Million 10. Resident Evil 2 – 4.96 Million 11. Resident Evil 0 – 4.95 Million 12. Resident Evil Revelations 2 – 4.4 Million 13. Resident Evil Revelations – 3.7 Million 14. Resident Evil 3 Nemesis – 3.5 Million 15. Resident Evil: Operation Raccoon City – 2.6 Million 16. Resident Evil Code Veronica – 2.54 Million 17. Resident Evil Outbreak – 1.45 Million 18. Resident Evil: The Umbrella Chronicles – 1.3 Million Source: https://www.capcom.co.jp/ir/english/business/million.html Love & Respect

Anonymous

Howdy Allies, Co-op gaming whether online or on the couch will always be a beloved way to share games with your friends. But another option I am equally fond of is some good old fashioned controller passing. My friends and I started a tradition back in college when almost ten of us gathered to play through Resident Evil VII for the first time, and it was many of our first experiences with the franchise. We’ve done the same now for RE2 Remake, Village, and RE4 remake. I also recently played through Outer Wilds with two of my friends for the first time. One of us had already played the game and helped us stay on course without giving anything away, and the other and I had so much fun discovering the incredible mystery of that solar system together. Both of these are some of my fondest gaming memories because even though they aren’t multiplayer games I still found a way to share the experience with friends. So what are some of y’all’s favorite controller passing games/experiences, and what games do you think lend themselves best to this way to play? LnR Matt Currin aka HikarW

Anonymous

Hey allies, when was the last time you bought back your nostalgia? Not having much money as a child I routinely sold and bought from GameStop so I don't have access to most of the games I had. Soon after Tenkaichi 4 was announced I went on ebay and started looking for the Budokai games I had 20 years ago. I found good deals on the first 2, and have kinda been on a nostalgic, PS2 shopping spree these last few weeks. Making successful bids on some of my other favorites from back then like NBA street vol 2 and 50 cent bulletproof. Have you guys had any similar experiences of wanting to buy back your nostalgia? L&R, ramentaco

Anonymous

Hi Allies! With the success of the recent remakes of Resi 4 and Dead Space, the industry’s focus on remaking games doesn’t seem to be ending anytime soon. Yet while companies are understandably keen to only remake celebrated games from years gone by, wouldn’t it be interesting if they decided to remake a game that didn’t entirely succeed when it was released? While I certainly can’t argue that it was a misunderstood classic, I’ll always have a soft spot for The Order 1886. Even though it didn’t really come together successfully, there’s just something about the world, the lore and the characters that makes me feel there could be something spectacular there if given another shot. Making the werewolves act like something out of Bloodborne and introducing combat like in the Arkham games always seemed like a cool mix. Do the Allies have any ideas on potentially cool remakes of games that didn’t entirely work when they were first released? How would they be different? Love & Respect, NateDrake83

Anonymous

Hey Allies, This is an unpopular opinion, so I'm just going to come out and say it, I like the original RE4's characters better. Specifically, their interactions with each other. I beat and love RE4 Remake, but I found most of the interactions between characters to be not as engaging as the originals. My friends think I'm crazy, but that's just how I feel. Was there anything you liked better in the original then in the remake, feel free to bring up other games like FFVII Remake? L&R L. E. L. (You pronounce my name by saying each letter individually)