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"Through that door, meat, our future awaits..."

— Alice Krieger, to Subject Zero. Surveillance Feed  ID FP2019080300:19, FabPharma Headquarters, Sector unknown


A bit of a prelude of things to come, this time as a segue into talking about production, work, and changes.

TLDR: Comics are out, text panels are making a comeback. Storylines continue just the same, never fear. Short and sweet: less time spent designing and laying out already produced artwork means more time for making new artwork!

Looking back to July, I think it's been a bit of a wake-up call in regards to the production and work done on the comics so far.

While I'm happy with how the comics have turned out, I think the comic book style as a medium just isn't working with the production output I like to run.

Harking back to last year, when I introduced the Sadie storyline in comic format, I remember people being happy about it, with a caveat that seemed to be echoed by most of you who commented: 

Comics sound great, as long as it doesn't hinder usual production too much.

Well, July pretty much proved it's a rather big hurdle to cross, and I think it's time to go back to the basics: making great renders first and foremost, and writing enticing lore on the side.

Simply put, laying out work in comic format that I've already put out in its standard, full resolution, feels kind of... lame. While it makes for a nice presentation, it doesn't quite fit into the monthly rhythm of work I aim to put out, as well as making it so the production becomes dominated by less interesting output.

With that in mind, I'm going back to my older style of storytelling: enticing full format frame sets, no text, with text frames woven into the sequences when necessary to explain the story line within the set. This will allow me to focus production once more on titillating, graphic moments and sequences, with the story aspect getting better footing in a more liberated, paragraph format.

So, in essence, more graphic content, less design-y stuff getting stuck in between production cycles and slowing things down.

To those that will miss the comics, I'm sorry. The story lines themselves, however, will continue as planned (with a twist to Plastic Obsessions I will discuss in a separate post after publishing the 006 story line in the next few days) and will continue to be illustrated in a (hopefully) much more interesting and focused manner.

So, to recap, the pdf comic format will no longer be used, and I will be returning to the tried and true style of image sets with story text interwoven into the sequences.

I, for one, am excited, since it allows me to focus more on production and rendering, and less on designing layouts and setting type into word balloons. I think we can all agree the former is a way, way, sexier option ;)

- bd

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Comments

Leslael

That's great news! I was noticing you were producing much less images per month since you started the comics! 🤩

balloondolls

A lot of planning goes into the comic making process, from start to finish. Sadly, it eats up a lot of time that could be spent modeling and rendering, so I'm definitely excited to going back to the old work approach :)

Leticia Latex

I, for one, can completely relate to this. Laying out speech bubbles and editing dialog (sometimes removing a lot of needed detail) so it fits into the bubbles and doesn't hide good parts of the picture is a bitch and doing a whole day of photoshop when I'd rather be rendering because I'm on a roll is counter-productive

Anonymous

Yeah personally I think it's best to focus on the renders of balloon dolls themselves first and foremost! It's why we are here, then add some story and lore to make it even better. Seems like the focus on the last couple might have flipped.

Anonymous

Though the comics were nice I subscribed for the amazing renders, and the high amount content put out each month. I subscribed to the (2017-2018 and some of 16) balloon dolls and I wouldn’t have it any other way. Going back to your roots is fine by me and is the reason I kept subscribing. Keep up the great work, for you are truly one of a kind.

Anonymous

Personally, I really like your story text versions (in fact those + pictures may be better than the final comics for me). Would it be possible for you to incorporate these into the final piece like the text parts like you did for "beyond the veil" - where it doesn't require too much postprocessing but allows it to still be a conclusive part of the piece ?