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Nazgrel has 3 new normal spells, with regular Volcano as an ultimate; (he only reaches level 6 half way through his last mission), they are designed to synergize with Thrall & Grom's spell set.

Thrall has Far Sight replaced with Healing Stream. But can still cast Far Sight as a non-Hero ability if he wishes.

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Anonymous

Regarding Nazgrel's skills: stormstrike: amazing flame shield: Does it only work on allies? If yes it is kind of weird, and un-horde-like to reward you for loosing your own units. spirit meld: amazing volcano: Nice, but I think something along the lines of crypt lord's ult (but with friendly spirits instead of beetles) would be more climactic. Still. Nice Regarding Thrall: What would be the range/cooldown of far sight? lvl1? Would it be possible to scale it as campaign progressess?

2playercampaign

i agree it is a bit un-horde-like.. but its the best thing I came up with that could synergise with thrall's wolves and grom's images

Anonymous

how about a roar-like skill that would increase attack speed of nearby friendly units? Synergises with wolves perfectly, and very well with Grom's critical strike. Also is super horde-like and climactic