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A few days ago someone suggested to me to create a Real-ESRGAN interface. It was a great idea, I talked with the Real-ESRGAN creator and he said it was alright. So here it is.


Ok, first thing, this is a rushed release, but I would need around 3 days to fix the small bugs, so here is a rushed release so you guys and gals don't need to wait a few more days.


The app is working with image and videos, but a few pointers:

  • There is 3 models: 2X / 4x / 4x Anime
  • I messed up the button codes, so "Credits" "Patrons" and "Github page" are broken, so sorry about that, will fix them on the next update.
  • You can select the output scale, or just keep "0" to automatically output scale. Changing this value may broke the video output, PNG sequence output will work fine.
  • Upscaler use a lot more of Vram than Rife-App, so you might need to split the upscale (Working), just set a value in pixels.
  • Let me know of the bugs, so I can fix it on the next update.

Files

Real-App.rar

Comments

DAINAPP

Here is the Real-ESRGan git: https://github.com/xinntao/Real-ESRGAN

Snake Plissken

How does this compare with rife for real world content (not animations) ?

DAINAPP

They are for different stuff, interpolation and upscale. But it work very good for real life footage.

Anonymous

now join them together lol