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Hi ^_^


Well here we are, almost done. Included in the attachments is the animation so far with a very messy pullout shot, nice and gooey. I've just one more shot to go on this, a nice cuddle between the two to finish it off, it's already blocked out and if simulation hadn't eaten so much of the time it could have been done today.  


However, simulation and rendering do take a lot of time. To give you an idea, Base simulation: ~4h, Meshing: ~2h, Map creation: ~2h, rendering ~24h so in total about 1 day 8 hours for each version of the simulation. Size on disk is 75gig (150gig for both)
    
It's highly frustrating to get part way through any particular step to find something is not working correctly, I've included two "WIP/FAIL" versions of this shot that managed to get to rendering before I saw the issues. The first for some reason has a cache error and was including things from a previous version, the second the motion vectors for the motion blur had been incorrectly calculated so everything started to look flickery/blurry  

The coming month I'm going to do the final shot of the animation with the two cuddling and look to get audio recorded and edited.  

This animation has taken a lot of time and I do appreciate everyone that supports me in going to these extreme lengths to create it, whilst dealing with health issues.

Hopefully this will all be finished next month and I'll start looking at animations with shorter runtimes but the same amount of detail, along with new characters and locations.


So there we are, I do hope you enjoy the animation so far, the sticky pullout and I'll be back next month (if everything works out) and have a completed animation with audio to share.

Comments

CopperDraws

You do such amazing work! Always happy to be patient and support the process. This is turning out great, I do wish we could see that climax inflated belly for a little bit longer, but still super enjoyable. Great work.

PxlFur

Thanks. :D All the tech I've made for this animation is now avaiable to be used in future animations where that is the focus. Want to see a character filled up and slosh about for a bit? that's going to be an option. Want to see a sequence where a character gets absolutely drenched? that's going to be an option. But when I make them, I can spend time and really craft the shots to highlight the effect the best I can, rather than being fixed into an existing long running animation. (where a lot of things were a struggle to pull off and make it look good)

CopperDraws

That’s fair!! I look forward to seeing what you pull off in the future :)

subieboi

ooo the wetness on the fox's tail looks really good at the end

Julien Harper

Am I the only one or is my phone buggy? I have freeze frames

PxlFur

I'm sorry you are having issues. I don't think anyone else is having problems with the files. Comments here are normally very quick to let me know if there are issues within the hour if not sooner if I've messed up some small details on an upload. To try to see if it's something to do with Patreon, I just downloaded the attached version and played through both files myself and can't see any errors. (As these are rather long files it'd be helpful to know in future at what point exactly you are having problems as scanning through them manually at 1x speed takes a while.) Can you try Downloading the file you are having problems with again, and seeing if that fixes it. If not can you try restarting your phone and then when it boots only try playing the file (to make sure nothing in the background is taking up resources) If you are still having problems can you try some of the files from my other posts and see if there are issues with them?