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  • 0038_Basted_Otter_Cam_1.mp4
  • 0038_Basted_Otter_Cam_2.mp4
  • 0038_SIEO_3_WIP_Render_Playblast.mp4

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Stuff done this week, further animation and polishing on Basted otter and Staying In Eating Out Part 3

work on SIEO P3 consisted of polishing up the animation on cam 1 and 2 and getting cam 1 rendered (cam 2 will start to be rendered this evening) this coming week I'll look to block out more and further refine what's there.

Basted Otter further work done, otter taken out of blocking. This has been voted on as the side activity for next week, will look to add panting/cooldown make the bed a collider (it makes simulation time really long so it's not included whist the animation is still being worked on)  

Also I'm thinking of putting up a general poll for everyone. It's been a busy year and I want to see if it'd be ok to take off the week of the 27th so I can get around to sorting out the new PC and maybe finally have time to play some games. If I am going to do that it'll be after next weeks progress report and I wanted to broch the topic now so it does not come as a surprise.  


  



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