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TL:DR - im still working on updating background codes, but ive gotten far. sadly there is no visual updates for now


update -

 I wrote an update a few days ago, mostly mentioning what I was working on, but i forgot to send it it seems lol. drag and drop now works perfectly, same goes for right clicking an item(these 2 methods move an item from inventory to inventory). Im now working on making a proper system in the inventory that checks if the inventory is full or not, so that items cant be added to a full inventory. shouldnt be too hard, although itll need to be added to several functions, so i imagine itll take a few days.

Ive gotten lots of updates done on the 2 main inventory types. shortened/optimized code etc, and added fixes, so im soon done with the inventory updates. im mostly missing the storage inventory type (big chests, the wardrobe etc, that stores items) and some minor finisher updates to the item inventory, and the player inventory. My inventory types all function differently, so its been a lot of code to look through, but it means im getting closer and closer to finishing up the main ''feature'' codes for the game.



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