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What's in this update?

- Day 22 (Good Timeline)

We were on a roll so we've gone another good timeline update. Though while I say "good", it's anything but. You'll understand why once you've played. Now, there might be some pacing issues people might notice. You also might not. Notably where the paths end but rest assured that it's mostly because of Day 23 and where A and B finally start to really show how they're different.

What's missing in this build?

It was down to the wire with this build so chances are a few typos exist here and there. Beyond that, everything I wanted to add got in.

Plan for next build!

Back to the bad timeline! I also want to churn out more spritework given we're rapidly approaching the point where I actually need sprites for characters yet to be seen. Though really it's just character, singular. Still, writing next update should be easier than this one, so there should be time for art.

(You will be required to have an account on itch.io to connect to your Patreon account in order to access the content.)

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