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Hello everyone

It has been a busy month. February started out well with a lot of work being done on the basics and the intro sequence of the Demo. The trouble started when I hit the first choices and the "work" task. I really like where they are going and they will save me time later as the optional content is unlocked later, but right now there is a lot coding, image and planning work.

Things slowed down a lot when we hit March and the public release of Haven. I didn't expect the amount of support requests for Hotel and Haven that I ended up getting over the first week and I also spent some days fixing some overdue bugs that the Patrons had mostly avoided. I am of course very happy that people are interested in the game but it did throw off my somewhat  tight timeline for the end of march Demo release.

That brings us to the delay. I had placed it at the end of March to give the Patrons something before another billing cycle. I will try my hardest to make it in time but if not I will give a weeks warning so you have the option to lower or stop your support for the month.

I did look at cutting content instead but that would in most cases make the demo not "save safe" and future proof so here we are. I hope you all understand.

Have a nice spring :)

Seztworks 

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