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Hello all

The first of these for Horizon and this will be a public one as well since it is not spoilery as such and just contains general information about a design change from Haven.

I always try to improve as I move along and one of the elements I am working on is the UI. Since I am working with Adrift there are a lot of things I can't change, but I do have a little bar at the bottom where I can add different pieces of information. In Haven I had a little section called Status that I never really put to good use, but that is about to change. 

With the change to the timesystem ( that I am not going to talk about as that would be a spoiler :) I did also add a small change to the "tired" system that now works in all timeslots. It will now show if you have used part of a timeslot with the stages of "relaxed", "busy", "hurried" and "stressed".  This will allow smaller tasks that only take up parts of timeslots. As with the other games there are some random events you won't be able to trigger if you don't have the full timeslot available. 

More info about this after the demo.

Have a lovely day

Seztworks

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