Making a Shot from Scavenged Elements pt. 1 - Environment (Patreon)
Content
First part of a series of making a shot from bits and pieces. As I say in the video, I don't go totally in depth about everything I've doing, but for a lot of it, I have in the past.
Here are a few particularly relevant links:
The first part of the first "Making a shot" series a couple years ago (greenscreen centric)
Volumetrics/Haze
Capturing Photoscans
Tips for Optimizing Photoscans
Animating a Chase Camera
Camera Shake addon Nathan and I made
Scanned Ground Assets (I didn't use any of these, but I probably will)
Thoughts on finishing a big intimidating shot
And here's the node setup for the Sagebrush: