Asset: Scanned Airplane Cockpit Pieces (Patreon)
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Alright!! So first the disclaimer: these aren't exactly "high quality scans"; I grabbed them inside dark airplanes (though I'm fairly happy with my lighting solution), and since modules were always mounted to a wall, I was never able to get a full 360 view (although again, I'm fairly happy with my reconstruction efforts). Add to that the fact that it's surprisingly hard to capture clean scans of angular hard-surface objects, and you have a recipe for fairly blobby scans.
That out of the way, I think they're pretty cool!! A couple months ago I was starting work on a teaser for SHEP Films, and they wanted some spaceships interiors. I mentioned I'd love to start with a photoscanned base- and like an hour later Brice (a man of many talents but also their production coordinator) emails saying he got us permission to scan a bunch of airplanes. Brice is the best. You'll be hearing more about that project, soon (wrapping it up in a few days).
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Blend File
FBX Version
(Also could mix well with the previous Cockpit Assets! And an Astronaut?)
I've also got other stuff from that shoot day (landing gear and engines), but it needs a bit more attention, first, and I gotta wrap up a few other projects.
The above in particular didn't really have enough data for a good reconstruction, but I'm including it cause it might be useful to someone? ALSO I could upload the original video I extracted the data from, if anyone thinks they might be able to get a better result.
And OH HO yes old bombsights! These things are wild (also the day I was cleaning the scans Veritasium came out with a video on them?? (which I now can't find?)). Could make great robot greebles.
737 Controls (I went in and added little glass covers to all the gauges I could find- the reflections add a lot, IMO).
More Controls!
Modules! A lot of the cables were the biggest victims of the sub-optimal scanning conditions. I replaced some of them, but nestled up into a wall they usually look alright :)
I scanned one of these through a glass display case in a dark room- kinda can't believe it turned out at all.
BUT YES! I hope some of you find these as useful as I have! It's a dense grounded aesthetic that's pretty hard to achieve from scratch (though I've seen people do it, and it's always bonkers impressive)- I'm excited to play around with them more! Gonna em up with the hologram shader- should be fun :D