HyperBole Cinematography Breakdown (Patreon)
Content
Composition is really important, and I never really know how to talk about it, because usually it feels like I'm not trying to make a good composition as much as I'm just trying to iteratively fix a bad one??
But for anyone who might be curious, this is me going through and just breaking down every shot into what I was thinking from a camera standpoint. There's also a lot of talk about animation and such in there (and you get to see how bad my character animation is, without all the camera shake to hide it :P)
If you're new to the patreon and are interested in something a bit more substantial, I actually made a few tutorials back when I was making most of this last summer!
Modeling all the little tech bits:
https://www.patreon.com/posts/tutorial-little-40621130
Simulating an engine crash using physics:
https://www.patreon.com/posts/hyperbole-engine-39946567
Animating a chase camera (I didn't totally like the end result of this one, but it covers a lot of ground):
https://www.patreon.com/posts/animating-chase-42221025
Alright! Now back to finishing up final audio bits to send to the sound team for Dynamo Dream! It's so friggin' close, haha.