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Hey everyone! I just rebooted my computer for the first time in a month, which means I closed my browser for the first time, which means all the dozens of tabs I've had open as a sort of "to-do" list have all been swept away. In most ways, it feels amazing.

But unfortunately most of those tabs were full of in-progress messages to you fine folks! I've been working hard on getting back to everyone, but I'm running into that "number of hours in a day" limit- thank you so much for your patience!!

Also!  Thank you so much to everyone who's submitted black video! It's all so good and I've been cracking up! I'm going to go through and gather up all the footage in the next day or so, and hopefully post the final this next week, so if you were planning on submitting, do it quick!

(If you've submitted and I haven't responded, I will soon! I've been kind of saving them so they're marked as "unread" until I can get everything all organized. Organization is my nemesis.)

The Corridor video is finally out! Rated R Willy Wonka! Quarantine edition. Crazy crazy fun working with those guys, and seeing how they put stuff together :D  Although- look, I gotta say it somewhere: my internet was being super funky for the entire last bit where we're talking/reacting, so I couldn't see anything, and all I could hear was kinda garbled audio, so I look a little like a friggin' sociopath (I find video chatting a little tricky even at the best of times :P)

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So- I'm on a slippery slope. I'm really trying to get this Dynamo Dream episode wrapped up, but I've started updating old shots. I've learned a lot of stuff in the past year, and figured out new workflows and assets, and it's just so tempting to go back to the old stuff and tweak it knowing what I know now. 

Like- okay, here's the start of the original shot. It's fine, and if you saw it in the episode, it probably wouldn't be too distracting. 

But I know that the only reason I put all those grass/shrubs around is to hide the horrible ground plane (in theory the landscape is supposed to be pretty barren). I also kind of overdid it with layering in the depth haze. 

So this is the new version- and I dig it a lot more. To me, it more feels like a place you could jump into and walk around. A lot of that has to do with Oleg's great photoscan packs. I've been getting into photoscans and wanted to make something similar- but gosh darn he took it so far and did it so well that me doing it myself would feel totally redundant (although, as always, making such heavy use of someone else's assets does inevitably feel like cheating :P).

But a year ago I was using a lot more feathered-solid-as-atmosphere to add depth, and one of the things I've found is that while slapping a bunch of haze in a scene can usually help compositionally (basically the easiest way to establish depth/layout of an environment), it doesn't always help with the realism (example). I've been trying to keep my renders a bit more raw and postwork free, lately.

Actually- I hadn't realized how much I avoided doing grounds. 

I think my biggest goal for this next week needs to be finishing up that greenscreen tutorial- I know there's a few folks waiting for that specifically, and I'm trying to get it out asap!

Anyways! Thanks, everyone!!! Talk soon! :D 

Comments

Anonymous

excited for that green screen tutorial 🗣

Anonymous

So excited for the upcoming episode and also the green screen tutorial, but I know you are super tired, so I hope get some rest, you're my motivation ian🤗

Anonymous

Im really like the r rated chapters and you surprised me with your presence, your scene was the best by far Saludos de Argentina🔥

Anonymous

Dude, never lose those tabs again. use chrome and install Session Buddy, it keeps an ongoing backup of all your tabs so you can restore them after a crash or shutdown!!

Anonymous

Loved your part in the Corridor video! Possibly one of the best collabs on YouTube ever!

Anonymous

Do you have the "blender-kit" addon activated? You get cool free assets or materials with one click when you activate that addon. It might save you some time on work.

IanHubert

Ooo- I think I remember hearing about that addon, but I haven't looked into it! Thanks!

Anonymous

Loved the Collab! I was wondering if you (or anyone) knew how to get motion blur out of eevee, I've been having a hard time getting it to work :)

Anonymous

Hey Ian, this is awesome to see! Was messing around with his pack as well, is there an easy way to view/drag and drop the different scans within blender? Right now im sort of blindly importing obj's and hoping its something i might need.

Anonymous

Hey Ian, really excellent work! Love the last render scene of the infinite warehouse woodland, do you like the paintings of josh keyes or simon stalenhag? Yet to watch the corridor vid, an epic collab! Very inspiring, keep up the great work!

Anonymous

EEVEE only does camera motion blur, and not object motion blur. Supposedly that will be fixed in 2.9. I believe Ian said he renders in EEVEE without motion blur, then adds it back in-- in post using AE. I also read where people are using Cycles with low settings to create a motion blur vector pass then compositing it directly in Blender.

Anonymous

Oh no, I have to hurry up with the black video!

IanHubert

AH! Thanks! Yeah that was a perfect thing to do during a quarantine! I don't get to work with other VFX people much, and it's really fun to see how different people approached stuff.

IanHubert

Yeah thanks, Chipp! That's basically it exactly. AE has some really nice post-blur options. Do you have AE? If so, my favorite effect for that is "Timewarp". If you set it to 100% (so it's not actually warping time), it still gives you some great motion blur options based on pixel motion. :D Bogs down AE a little bit though if you're looking for quick previews. AND YES! Can't wait to see how the 2.9 eevee object blur works out! aaaaa!

IanHubert

It's such a great pack! And kind of: each obj comes with an accompanying png, and you can browse through those to see which ones you want to import, then hop back into blender and snag it.

IanHubert

Oh man yeah! They're the best, man. I'm so happy to have been hearing that the Tales From the Loop show is good; can't wait to check it out! :D

Anonymous

Thank you both! I figured out how to do the cycles motion blur vector pass, but it seems like Ian's method with AE might be a bit easier and save some render time!

Anonymous

Damn crazy I just watch Peter France tutorial and some corridor crew and was thinking to myself a collab with ian would be amazing so crazy

Anonymous

Simply beautiful Ian...... love the render....

Anonymous

amazing <3

Anonymous

Awesome stuff!

Anonymous

OMG you worked on that video? That's the raddest!

Anonymous

not gonna lie, I was so concerned as you watched the corridor video, just thinking "This guy is cooooolllld."

IanHubert

Blarggggghe well it's okay only 3.5 million people think I'm a psycho now, hahaha