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After doing a lot of behind the scenes stuff and learning, I think moho shots/scenes shouldn't be longer than 5 seconds, maybe 10 at the most, as the program and my computer starts to struggle after that point as it has with past animations. I think it'd be better to animate each shot in separate files then compile them in Da Vinci studio to make completed scenes / animated sequences, but that final test will have to wait till later.

Otherwise, Loving the bone tools, importing from CSP has improved and thanks to learning better bone tools, instead of breaking down everything into pieces and simply scaling up and down i can paint full images with less body parts and make more complex morphs and warps rather than simply scaling things. I'm so happy with the results and glad everything got done before having to bail for work/life stuff. I'm looking forward to making something with different view angles instead of the front view thing I've been using to learn and I have an sequence idea for the next animation test.

When I have more experimental results that are worth checking out I'll upload them when I can. Y'all stay safe, happy and hopeful out there.


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