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Hi everyone!

It's a short post this week to more or less update how work goes on the new Animation Pack art, so I'll get to it!


1: What's New?

This week was spent deep in photoshop making the art assets for Roxy. 

It goes well, This animation pack is going to be right up there in terms of complexity due to the number of layers it's going to have (but that just means more fun things get to happen to Roxy!)

I've laid out the sequence and it's going to end up floating around 25-30.

Here's two screenshots of the current progress of how they're looking. More work needs to be done on shading and the face patterns but the art is coming up very clean!

I'm also taking the opportunity to show off the different body options on display. From genitals to feet to hands!


2: What's Next?

Next week is once again gonna be spent fully in Photoshop making the art assets for the animation pack. 

Then it'll be two/three weeks of animation and game-logic work. My current estimate puts completing this animation set around the end of October to the start of November.

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