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Hi everyone. I hope you've been having a great week!

The latest build of the Bindmancer is now available to download and enjoy! I hope you all have a lot of fun with it.


1: What's New?

The 3rd week of development was the charm, a lot of time this week was spent just on polishing what was there, and we now have the newest gameplay flourish added to the game: Prisoner Exchange Perils.

The player can opt to put themselves into the punishment peril rather then punishing a captured cultist to unlock the rewards associated with it. 

Be careful though as prolonged entrapment saps away willpower!

There are five different alterations on the peril in terms of things happening to the Bindmancer and face bondage and expressions. So lots to see!


In addition I've also updated some of the puzzle icons to use arrows instead of keyboard keys. I think it works better.


Also for the sake of consistency I've also updated the prisoner "Decide their Fate" UI section so that you have to choose which fate manually by pressing the "F" key to change the option, and then hit action as always.

This will also put a stop to you not getting the option you wanted because the decision switched before the UI did.


And finally I've added the Sybian punishment art to the gallery!

A number of other smaller quality of life and gameplay fixes where also done this week and placed into the build. You'll have to play the game to see where they are!


Go on and give it a play! :D


2: What's Next?

Next week is going to be a week off production to catch up on some marketing and admin work. So I might post late next week on some ideas I have brewing around for a new animation pack.

Otherwise it's things like updating my itch.io page and steam pages. All quite time consuming and needed.


Thank you all for allowing me to have the extra week on the feature. And I hope you enjoy the new additions to the build! :D

- Caroo

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Comments

Anonymous

a bit of feedback: it's very confusing that all arrows resets to up for a short moment when you get one wrong, and it throws me off and causes me to repeatedly do mistakes. is this a programming error or something along those lines (FYI, i run Linux)?

Anonymous

Very nice. Will there be a mechanic for the prisoners you didn't place at the end of a dungeon? I somehow always have a lot of them left over

Steven Bills

I have a question thanks to this new build: will the prisoner gallery scenes ever be updated to randomize on each viewing the same way the Sybian scenes do? So far you have to either clear or lose on a floor to load new generations of the prisoner art, but you can just keep clicking over and over on the Sybian one to generate a new configuration each time. I'd love to see if this (hopefully) small tweak could be done, as long as it doesn't detract from adding new content (including scenes ofc ;3) to the game. Love the progress so far, definitely moving along smoothly and becoming more fleshed out with each new build!

caroo

It's a good idea and maybe something I can do at a later date. ^^

Anonymous

Started playing it yesterday. Oh so sexy, so many good faps, artwork is amazing and sexy as always! Can’t wait for the full release!!