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Hey everyone, 

I wanted to get something special out for Easter, so I've released an update to version 0.4 with the following changes and new Easter things!

  • FIXED: The spiky bra is back (it had some issues in 0.4 that I couldn't fix in time for the last build).
  • NEW: 2 new latex clothing items (these will form a 3 piece body suit when I finish the last piece).
  • NEW: Easter bunny tail plug with dynamic fur.
  • NEW: Latex Easter bunny ears with physics! (There's a checkbox in the clothing tab to enable these for now, they don't save yet) 

You must re download the game, but I'm working on a patch system so hopefully this will be easier in the future. Don't forget to copy over your characters and scenes before deleting the previous build!

Happy Easter!

Files

Happy Easter

Watch and share Happy Easter GIFs by AntiZero on Gfycat

Comments

Anonymous

When trying to start the game, I just get a tiny error message saying "Fatal error!" with just an OK-button to click, and the header says "The UE4-FluidGame Game has crashed and will close". Any takes on that?

CaptainHardcore

Hey, normally this is fixed by running "UE4PrereqSetup_x64.exe" found in Engine\Extras\Redist\en-us

Anonymous

This game runs better than 99% of any vr game out there now. Any change of adding any futa add ons to the girls?

Anonymous

Hi - again, lol. Suppose it's my fault, but while trying to run this game with a WMR setup, namely the Samsung Odyssey+, I run into several issues - firstly, I dont get a pointer or somehow indication on-screen of my hands/controllers. Also, the zeroing/deadzone of the joysticks seems off since the character drifts and turns in a slow manner. They do work in the sense that I can use them to move around and such, though.

Anonymous

Booting the game while controllers are switched on helped - I got the pointers. Also "fixed" the drifting in both viewing/movement by switching to teleport mode, but this also is a bit of a bummer since it's way better to be able to fine tune position on the fly, so to speak =)

spank

Downloading the new version now. Just wanted to say youre doing great man, youre like a one man development team. Keep up the great work

Anonymous

can u plz make a it so we can color the clothing?

Anonymous

cool cool! ps two words hand animations lol

Anonymous

The computer is also playing sound along with Vive Headset. This was fixed in the last release...

CaptainHardcore

I can't think of any reason the game would cause this, I think it's more likely to be your audio device settings?

Anonymous

Got it working. My bad, Sorry

Anonymous

i want to transfer my scenes and or characters to the new build but i dont know how lol

CaptainHardcore

You'll find your scenes in the \FluidGame\Scenes folder, just copy and paste them to the same folder in the new build.

TheInternal

Encountering a strange issue with WMR via SteamVR. Even with my controllers TURNED OFF, I am apparently getting headset drift. moving forward and to the right. Rate of movement seems to change based on where I look by just a little. Very odd. No drift is occurring in other titles. Just this one. Sammy O+

CaptainHardcore

It can be fixed by increasing the deadzone in your Steam VR settings. The next build will have a deadzone setting built in to stop this happening.