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Hey everyone,

This is a small update to version 0.4 with the following changes:

  • FIXED: The spiky bra is back (it had some issues in 0.4 and I couldn't fix them in time for the last build).
  • NEW: 2 new latex clothing items (these will form a 3 piece body suit when I finish the last piece).
  • NEW: Easter bunny tail plug with dynamic fur.
  • NEW: Latex Easter bunny ears with physics! (There is a checkbox in the clothing tab to enable these for now, they do not save yet)

Unfortunately you must re download the game, I'm working on a patch system so hopefully this will be easier in the future. Don't forget to copy over your characters and scenes before deleting the previous build!

Happy Easter!

Files

Captain Hardcore 0.4.1 Easter Update.rar

Comments

Anonymous

New join, but can't seem to get this to work. Using an Oculus Quest through Link, but when I load the game it loads on my PC but the Quest shows just a loading screen forever. Any advice?

CaptainHardcore

Do you have Steam VR installed? It's required to play on PC. Also make sure you launch in this order: SteamVR > Oculus > Captain Hardcore

Anonymous

The oculus ritf s work too?

Anonymous

can i use alvr on the quest to play the full version in vr?

Anonymous

Do you will use the UE5? :3

Anonymous

Pls help, I'm new to this. I have a Oculus Quest and a Mac with SideQuest. Which link do I download? I have google drive. Also I have access to a PC if very necessary. Thank you

Anonymous

Hey, I play with a Quest and Link on PC. You can download the Quest build and install it with SideQuest. It's very limited compared to the full build, though. With a suitable USB cable, you can play the full build from your computer. It's fairly simple - when you connect a USB cable to the headset (and your computer) it pops up in VR, asking if you want to start Oculus Link (beta). Confirm. You'll also need SteamVR running on your computer (free on Steam), before running the game. It should load soon after on your headset :) It can be a bit fiddly during loading, it doesn't like if the headset goes out of the VR zone, or powers down the displays.