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Hey everyone!

The demo update is out now and available to $5 Patrons and above. Here's the change list:

Demo update 0.1.1

  • NEW TOY: Paddle.
  • NEW: Pain/spanking sounds for the paddle.
  • NEW: Added smooth locomotion to VR with WSAD keys or thumbsticks (enable it in the settings).
  • NEW: Added mouse physics grabbing system to non VR. Press the new hand button on the right of the screen in sandbox mode or G on the keyboard to toggle it on/off.
  • NEW: Move the entire character around in VR by holding trigger while grabbing the hip (no more tangled limbs).
  • NEW: Spiky bra, crotchless panties and new bikini. (A couple of items were removed due to changes in the clothing system).
  • NEW: Added a shadow to the inner mouth to make it less glowy.
  • NEW: Added a sphere for moving the entire character in non-VR.
  • NEW: Added an option to disable the VR display mirror (for privacy!).
  • NEW: Added “Reset Scene” button.
  • NEW: Partial support for players without motion controllers - i.e. Rift DK2 (Enable “Play without motion controllers” in the settings - still WIP).
  • NEW: All settings are saved.
  • Experimental collision system on the ass that adjusts the collision size along with the size of her ass. It’s not perfect and the paddle will still clip through the skin but I’m working on something better.
  • Tested and working on Valve Index.
  • Tested and working on Oculus Rift and Rift S.
  • Tested and working on Samsung Odyssey+ (WMR).
  • FIXED: Clothing disappearing when the hip was moved too far from the root location.
  • FIXED: Engine Bug - Crash caused by UserEngine.ini already existing on the users PC and containing incompatible settings.

If you previously pledged the $100 tier and didn't get the link please message me and I'll make sure you always get them in the future.

What's next?

  • Finally replace the stock cooling fan on my Ryzen 3900 with a water cooler. I've been waiting weeks for an AM4 pump bracket to turn up - the sound this thing makes is driving me INSANE.
  • I'll be going over all the feedback I've received and making notes. Then I'll refactor anything that looks like it could be improved. Thank you to everyone that's provided feedback!
  • I'll work on the character systems for a week or two, I have some things to try out like morph importing and texture importing before I can start the next stage.
  • I'll plan the next build - this one will be much bigger and unlock the ship and multiple characters in a scene.
  • Begin testing the engine on Oculus Quest. I just got my hands on one and can't wait to see what it can do!  

I've started posting smaller development updates on discord, so you can follow the progress more closely there (it's currently only open to Patrons but I'm considering making it public when I can)

Thank you to everyone that's supported or followed me so far! I'm really excited about the future and what's coming next :)

Files

Comments

Anonymous

Support for the Oculus Quest? Sounds like Christmas and Birthday at the same day! Hope it will work and if so - take my Money!

CaptainHardcore

Haha yeah! I had to try it after so many people were asking. Not promising it'll work yet, but a simplified version should be possible.

Anonymous

Yes, Quest cummunity would love this. Only problem would be Occulus possibly not bringing it to the store. BUT there’s an app called sideload, with that you can get unofficial games/ ports. Maybe you could send out APKs to people for a small pledge via email. Anyway, good luck with your project!

Anonymous

Just wanted to say you're very talented! ❤️

CaptainHardcore

The next build will take a bit longer than the last one, but it'll be a lot bigger. I'm guessing 1-2 months depending on how much I decide to put in and what problems I run into!

CaptainHardcore

That's really easy to add, might be a good idea for the next version :)

CaptainHardcore

Thanks for the feedback! I haven't decided the exact way to do it yet, but I think there's going to be some character stats like this.

Anonymous

Are these updates something the $5 demo+ users will get to experience?

Anonymous

Whenever i try to load the game, it gives me a message saying "Fatal Error!" and closes.I ran UE4PrereqSetup_64.exe and still no luck. Any ideas? Thanks

CaptainHardcore

Check your GPU drivers are up to date. If it's still crashing PM me your system spec and I'll do my best to help.