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Chapter three is live!

https://www.caesarcub.com/games/battler-ch3_v4/ 

[Edit] Updated the link to a new version with a small patch.

Notes and news:

As usual the older save games should work fine and talking to the piggy at your place will Kickstart the next chapter.

When starting a new game you will be offered to have some tutorial notes.
These notes are mostly how to use the game depending what you use the game with (Keyboard, mouse, touch screen, game pad).

Some tilesets have been updated.

The enemy training ground has been changed (also some enemies in there will offer extra options when defeated the right way).


 I updated the NPC friendship list.
I'd recommend using it after finishing the story part to avoid any possible spoilers.

I added a second sheet in there to differentiate the public and the Patreon versions of the game, since I will be posting an earlier build to the public at some point in the near future.

Controls:

The game can be played with:

Keyboard:  

Use arrows to move and enter to interact. 
Escape will open the menu and cancel.
Alternatively, Z can be used for interactions and X for opening the menu and cancelling. 

Mouse: 

Click where you want the character to go or what you want to interact with.
Use the other mouse button to open the menu and for cancelling.  
Note: Menus are enhanced for keyboard, so clicking an option will highlight first.  If the option is highlighted, clicking it will select it.

Gamepad:

The game should support a gamepad in Chrome browser at least.   
The A button will interact and accept.  The Y button will open the menu.  
The B button will cancel.

For mobile:

Just touch where you want the character to go and what you want to interact with.
Important: Touch with TWO fingers to open the menu and cancel.  

Notes: Touching a menu item will highlight it.  If the item is already highlighted, touching it again will select it.
You might also want to set the phone in landscape mode and go to the games options and pick fullscreen.


I am happy with how the game is coming out, even if the Chapter 2 dungeon came out too hard to navigate.

The moment I come up with a way to make it easier I will change it up.

Comments and suggestions are always welcome. (I have incorporated some on this build already).

Hugs and be safe
CæsarCub.-



Files

Comments

Anonymous

First off, god I love ypu for making this game nothing has me mire excited than when you release an update I've enjoyed myself two times with this update. Though there is a glitch at some point while fighting the slime boys after being tentacled for a turn it reverts to being a blob for some reason and then it was infinitely going into defense non stop and I couldn't do a thing about it besides back out of the game.

Xyverz

There doesn't seem to be much rhyme or reason to the maze.

caesarcub

Thanks for the catch! I made a fix to the game (I updated the url to the new version) that should prevent the slime to go back to the puddle form. The slime should revert to its original form if it's libido is decreased (usually by punching it). Let me know if you find any other issues.

caesarcub

I'm sorry you feel that way. Is there something in particular about it that feels wrong?

Xyverz

It seems to be classic insanity: trying the same thing over and over and going for a different result. I can't figure out of is a combination of portals to get to certain areas, or if reach portal has a specific destination, and I'm just not doing it right.

caesarcub

Ohh you are talking about the Construction Site dungeon... yes, that's the one where I went overboard on how complex and weird it ended up being. I do plan to go back to it and make it easier, in the meantime here is a map where the same letters mean where the teleport goes: https://docs.google.com/spreadsheets/d/1nlO2owvibS5tvHbFyK83FGQc0PcGN16cWm7aq3Q4VLc/edit#gid=1378409517 Sorry for the inconvenience on this.

WolfyNours

That’s a great chapter I liked it a lot 😊 just for your information when we go to the special level to defeat again monsters from past chapters the 1st boss doesn’t show on the fight... this is still the little monster we’re fighting there. Also there’s the last boss talking after defeating the monster. No big deal but just wanted to let you know but thanks again for this great chapter 3

caesarcub

Thanks for the warning. I just updated the build again with a fix for the right boss to show up.

Anonymous

Love this game! Wish there was more art of the monsters topping, they're all really hot! Keep up the great work :D

caesarcub

Thanks. Honestly I have a lot of content I'd like to add, but there are some limits on what I can get done. With some luck I'll be able to start adding extra content to the enemies as I go along.

Anonymous

i wonder if we are gonna get a team or if we are fighting alone the whole time... i'm in the middle of playing right now and it's really nice

Anonymous

Hello! Nice work, I had fun playing this chapter! Sorry it took so long, here is my feedback: https://pastebin.com/sLmsjNv7

caesarcub

Thank you so much for the input. I have been thinking about making the color of the "wrong" teleports more different, because I fear they were too subtle. I really appreciate your feedback ^_^ [Edit] I updated the game link to a new version, Mark should accept your parcel now. https://www.caesarcub.com/games/battler-ch3_v4/ I'm still trying to reproduce the slime issue.