Skills Progress Update + Sebastian Doing Push-ups + New Team Member! (Patreon)
Content
Hello!
This week’s post is all about skills. What are skills? It’s anything that your Parafolks will be able to learn and eventually master. It could be cooking, painting or working out, to name just a few examples.
Before we get further into that, I’m very happy to announce that someone new has joined our team! Her name is Gabrielle and she will act as an assistant community manager. This means she will be interacting with you Patrons here as well as with followers on social media. She will be hanging out on Discord and she will also be collecting ideas from the community!
Here’s a message from her to you:
Hi everyone! I’m Gabrielle and I’m super excited to be joining the Paralives team as an assistant community manager! I grew up loving life sim games, from playing Animal Crossing on my old Nintendo DS to spending countless hours in the Sims universe and City Skylines. I’m already a big fan of Paralives and I can’t wait to share my love for this project with the community!
Welcome Gabrielle! 👋
🎯 Our Goals for the Skills in Paralives
To help us make decisions on how skills should work in Paralives, we have established various game design goals that I’m sharing with you today:
- Skills should make you feel like you are progressing. Skills are one of the core progression elements for your characters so it should be satisfying and motivating to level them up.
- Skills should make you feel powerful. As you progress in your skills, you should feel that your characters are getting more and more capable as well as feeling rewarded in different ways for your efforts.
- The skill system should have interesting effects on other parts of the game. Education, careers, relationships and more should all have an impact on and be impacted by your character’s skills.
- The skill system should have innovations. Our goal is to try different ideas to see which ones are going to make the skills aspect of the game really fun to play with.
With that being said, we are currently testing different new ideas for skills in Paralives. We are looking forward to sharing more about that once we have made progress and tests!
💪 Skill Level Impacting the Character Animations
Some interactions will have different animations based on your current skill level. I made a few GIFs to showcase that today.
Sebastian is struggling to do push-ups because his fitness skill is low.
Great! Doing push-ups seems much easier at a higher skill level.
Here, you can see Sebastian speaking on the phone while doing push-ups. We’re exploring the idea of being able to multitask, if your skill level can handle it!
Bonus GIF: I added a cheat to set your current skill level. This way, it’s easy for us to test the different animations that vary based on the skill level. I’m sure players will find a use for this cheat as well!
📊 Which Skills Would You Like to See in Paralives?
In the past we’ve held a community brainstorming about skills and you shared many many interesting ideas. Thank you again for that, it was super useful!
Today, I would be very curious to know more specifically which skills you would like to see included in Paralives when it first releases? Think of the most essential or the most interesting ones and please share them in the comment section below!
Take care!
Alex
Edit - February 2, 2023: This post is now public, feel free to share it!