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https://www.youtube.com/watch?v=_KN-TfDj-QU

FACS, or Facial Action Coding System, in layman's terms means that we all use many face muscles at the same time to make one simple movement, and every human being uses essentially the same movements when making facial expressions. 

Genesis 9 has incorporated FACS into the model, and Genesis 8 has the ability to use FACS.  I am experimenting with using morphs to simulate FACS in Genesis 2 for use in VaM 1.X. 

The first video shows Daz Studio with the movement "mouth corners up/down" in Genesis 8, and then my simulated version in Genesis 2.  The second video shows the Genesis 2 "mouth corners up" and my simulated FACS version in VaM. 

Files

DAZ Genesis 8/9 FACS movements simulated in Genesis 2

Simulating the FACS facial movements system in a Genesis 2 model

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