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Heyhey, there were a couple complications that we got notified about that got fixed in the new patch!

Basically  the solution for how fullscreen worked was pretty stiff so far, not allowing the game to be displayed properly at monitors with bigger resolutions. Now however that got fixed by rewriting the code for how  the game is displayed, and on top of that you can now toggle between  different resolutions by pressing F4!
The other small changes are camera value adjustments and changes to the eyeball enemies positions and amount.

Special shoutouts to Grey who wrote all the code for the new screen resolution system, making this patch possible!

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