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Development for the game is coming along nicely and we're excited to show you what we've been up to in the past month. There is still no ETA for the game unfortunately, there's still a large amount of CGs that need to be completed and the game is unshippable without them. We'll keep you updated for further news, but we don't expect the release to take more than 1-2 months at most.

New systems that have been implemented in the past month:

Realism Mechanics:
-Full weight gain/loss system depending on what you eat and how much
-Full muscle gain system depending on how much you exercise and how much protein you consume; keeping a fit form will make you more attractive to most people (but not all), plus there's all sorts of interesting people you can meet in the gym!
-Clothing: You may select the clothes you'll be wearing for the day every morning, from the selection you already have in your room wardrobe. Different kinds of people will appreciate and be attracted to different types of clothing and styles. Is your wardrobe selection too limited? No worries, take a walk over to the College Mall to purchase new additions!

Dating Mechanics:
-Smartphone system: Call acquaintances that you know the phone number of to set up dates or meetings (or even pranks). A large selection of unique dialogue trees are set up for every character, depending on their personality, so every date should feel new and unique.
-Color-coded symbol next to every student's name based on the extremity their involved fetishes are. Some questlines include some forced extreme content - chase it if you're into it by seeing that symbol or completely avoid it by not dating the person in the first place. No need for immersion breaking pop-ups such as "Warning! X content ahead!" anymore.
-Coercion system: Are you really into a girl or a boy, but the standard fetishes they're into just doesn't cut it for you? There are always ways to directly or indirectly coerce someone to try new things out if you're persuasive enough... (This system will receive a lot of updates post-launch as well. The plan is to include a huge amount of CGs for every student, covering almost every fetish, even those the character doesn't originally like; just in case you manage to convince them otherwise).

We'll be back with Bitch Boy teasers very soon, including the drawn-from-scratch map of the game that we're very excited to show.

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Comments

Anonymous

Great, can't wait to see how deep this system is going to be (personally, I think it's a very difficult goal, but never say never). I'd like to point just one thing: these are good things in a game, that's sure, but (if you accept a suggestion) I'd focus more on giving a wide variety of fetish (especially extreme ones) so that there will be at least one option for each player. Me, for example, I like almost only castration/penectomy stuff, so the game would be almost empty for me without those. That's just for saying that the main goal (my idea) should be having at least one thing for everyone. But I'm sure you already know <3 That said, good job, can't wait to play ;)

No

The idea of the color coded system to tell us what fetishes we can expect with the students is a good idea. Maybe in the future you could expand on that system by having student profiles which gives a brief description of them and the fetishes they enjoy.

No

I'm not into the extreme stuff at all, but I think if Dekarous is going to do it, he should go all the way. By that I mean, put the extreme fetishes on certain girls, but not the lighter fetishes, because if there is a lighter fetish I like on a extreme girl I'd be unhappy about that for obvious reasons. Hopefully what I'm trying to say makes sense.