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Hey everyone,

So I don't have anything exciting to show this week but I made some progress. I'm still not working as fast as I would like but at least I feel like I moved forwards.

So I fixed a couple small bugs. Including the camera controls should be fixed on keyboard. I can't seem to find what is causing a dress to register as not wearing clothes. Looking at the code it should count that as fully clothed. I might need someone to give me a specific example where it chooses incorrectly.

I've refined my todo list down to a simpler form and have a bit more direction. I managed to get over two major bumps that were really slowing me down more than anything. With the game so large transforming the university and spawning it in without characters glitching out is proving to be somewhat challenging.

But I feel like I'm over the hump. I need to start building the final fight of the game. I've got the character designs and tested some basic "events" that will occur but now I need them to have visuals ext.

I also need to put together music for the otherworld, the climax and the final boss fight. I hope at some point to update for some boss music for the other boss figments.

I also need to start writing up allot of the dialogue. I've only just started and have a bunch to do.

I can't give a date for the next update but at least I feel like I'm getting closer now. That's it for now I want to get back to work and push through to get a full sequence tested and working. Once that works I need to update dialogue and the combat and I should have the main quest rounded out.

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