Current stuffs (Patreon)
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Hey everyone,
So I've been a bit all over the place working on a bunch of different pieces. I'm making progress but it's slow going. I thought I would show some images of the stuff I'm working on at the moment.
I thought I would give an interesting example of why things take longer once you get towards the end of a project.
I needed to add a Patrolling Robot. This isn't something that should be that difficult. I've got code to move from point A - B and code for detecting the player and triggering other events. However, after trying to get this working I discovered there was no way to interrupt a path once an AI was following it. This is because moving from point a - b is so important in this game there are multiple redundant systems to prevent bugs.
I didn't want to complete re-write a whole new set of movement code for this one situation. Also this discovery is a big issue because I'm sure I'll have to be able to interrupt a movement at some point in the future. So this required adding a new variable on the character and adjustements to the code so that an active path can be interrupted made harder because you need to trick the backup systems into thinking that stopping half way counts as arriving correctly.
Anway that's just a long winded way of saying new features and adjustments are just so HARD at this point.
Along with this I started to get some other cool stuff in. Including the return of the punchbot. This was a very early enemy that was removed from the game to make way for fighting Tailor. But will be making a re-appearence in the labs.
I've got another world ability integrated
This allows you to see invisible things. I don't yet have many invisible objects int he world but will be adding them.
Along with that I have a few more lab specific sorta unique events and possible figments. I've also started testing a few templates with the robot characters to check for bugs.
In terms of next steps.
I need to start adding the NPC's in the labs. I have 3 important characters with mini quests to write and get working. I'll need a set of sequences for the robots to link into the main lab areas and events. I've got new combat abilities, food items, figment abilities, day night cycle events.
Just alot of work to be getting on with. So I'm going to get back to work and I'll keep showing any images of what I'm working on!