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[Update 0.16 will release exactly at midnight (US Central) Nov 4th. Below are the patch notes for adjustments made, new content, known issues and planned content for the future.

~Update 0.16 content~

~Adjustments~

-The game has been transferred into Ren'py.

-Episodes now have splash art screens.

-Support for transferring saved data is now enabled starting with this update forward. (You can copy your save data from update 0.16 to pick up where you left off in update 0.17+ Must save towards the end of the update's content for it to work! )

-Changes have been made to fade/transition effects, character effects, etc.

~New content~

-Episode 2 has been added. (18,000 word count)
-Episode 2 has received music added.
-New CG art added in episode 2.

Q&A

Where is my OC background character?

We haven't forgotten them! We're looking at fitting spots to add them, please bare with us. If you are still waiting for your oc background character art to begin, we promise we have you kept track of and will get updates to you asap once ready. We have a priority system for what is needed and adjust it around when required.

We want more content per update, you're lacking on content.

Please understand, many of us on the team do as much as we can on the game. Much of our time outside of the game project is split between working our normal jobs, schooling or making room for personal free time. It's a lot to juggle at once, we want to offer as much content as possible too, trust us.

Let us know what kind of content feels like we're lacking on per update, we'd love to know and possibly improve on it. We're always open to suggestions, but do understand we can't possibly accept all suggestions either.

Why change the format from day/dates to episodes?

Simply put, we had way too much focus on time overall in the face of the player. You are always reminded of the day, time and when everything takes place exactly. While that's fine, it causes issues when having the game also try to bring up time skipping.

Plus the episode format seems more closer to the whole original idea for Messy Academy, that is to be seen as if you're watching an anime series episode that's slice of life, mixed with some other elements from time to time.

Why go back and mess with old content? Why not continue adding new stuff towards the end of the game?

We always planned on going back to adjust and fix up the writing for the early content in the game regardless. It was just a matter of when to do it and sadly we can't split our focus on older content and completely new content in one given game update.

With that said, the adjustments being made are firstly improving the writing quality to be higher standard. Fixing old dialogue to feel more natural in the conversations that took place and pacing of events feeling natural. This also includes expanding on existing content and adding new content not  previously seen before.

We will still be on track with our scheduled finished date of having the game fully finished by early 2022 even with this all in mind.

~Known or possible issues being looked into~ (feedback very helpful! <3)

-Nothing that I am aware of. If you think you found a visual bug or have a major game breaking issue, etc. Please let me know using our email:  Messyacademy@hotmail.com or on the server's discord, patreon messages, etc.

~Roadmap of upcoming game updates~
(Below is a rough outline of what we expect, it isn't to be taken as set in stone until released.)

Update 0.17 (Dec 5th)
-Episode 3 added.
-Music added to Episode 3.
-4+ cg scenes added.
-Pajama outfits for Juliet, Rachel and Nova.
-OC character sprites caught up.
-Disclaimer splash art screen added. (gui)
-Music gallery added. (gui)
-CG gallery added. (gui)

Update 0.18 (Jan 4th)
-Episode 4 added.
-Music added to Episode 4.
-4+ cg scenes added.
-Diaper accident tracker stat menu splash art added. (gui)
-More save slots added. (10-15 total)

Update 0.19 (Feb 4th)
-Episode 5 added.
-Music added to Episode 5.
-4+ cg scenes added.
-Special Episode 5 splash art for choosing a girl. (gui)

End of changes.

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