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I'm taking it slow this weekend, not really doing any sessions since it'll aggravate my hands. I don't know if I mentioned this before but I do go to work on saturdays (sucks). Monday or Tuesday I'll properly start doing new session tests. Now for a little SFM talk. You'll notice the pictures of Motoko from GitS above; it's from my scrap folder. These are not for the next session - I don't have anything planned yet for that. It shows the different iterations I've had to use since my SFM days. The picture I uploaded earlier this year was of V3. I plan on using V4 moving forward (the last picture shows V4 with both outfits). For anyone expecting me to go back to SFM, that isn't going to happen ever again. I've totally lost passion for that software. I don't even remember how to properly animate after all these years away. Daz has an animation function but it's not good. It wouldn't be worth it. Learning blender is tough for me, as is using it, and doing animations would put enormous stress on my hands. If you think me doing pictures takes a long time, animations would make it close to 1 or 2 per month at best. This is my life for now. It's not optimal, or very good. But I'm trying to make it work.

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