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Monday post on Wednesday!

Hi Everyone!
Sorry about the delay! I really needed to finish the thing that came out today, so I did! New version of the Besti SDK now with a detailed tutorial and assets to create a game like Besti 8. It’s only a written guide at the moment but I’ll make a video when I get around to it for folks who learn better that way. Get started on that at https://besti.love/create 
Anyway, new Besti X for PC and Quest on the servers!  
The poll results are in and with ~52% of the vote, the extreme content game + new toy concept related to simulating large quadruped sex is the winner. Second place with ~34% was the breeding assistant game. That means ~86% of folks who voted voted for something horsey. That’s interesting! I’ve been wanting to finish a legitimately hardcore horsey adult-oriented thing for a while now so I’m super stoked to do this. The winner and the biggest loser (letting me legit-fuck my favorite rabbit policewoman at 2%) were the two I wanted to make the most, personally.
Aside from the game itself which I think is going to be really good and interesting, this also leads to banging dragons and large cartoon characters, too, so I like what possibilities this one unlocks.
There are new keys available in all the usual places so grab those when you get a chance.
Here’s the full changelog for the new builds out now:

Besti X Beta 24
  • Updated several SDK tools (See SDK changelog)
  • Enhanced the theme system to store built-in scene data within the theme set. This way there isn't a data entry for me when switching between various Besti X projects. It just stores that data within the theme.
  • Improved the credits processor to make it easier to fix glitchy Subscribestar CSVs which were crashing my file interpreter (Canadians and people who live in Washington State have extra line breaks, for some reason)
  • Removed splash screen from Oculus Quest build

Besti SDK
  • Updated documentation for the In Scene Avatar tool
  • Updated documentation for the Mirror Surface tool
  • Updated documentation for the Sticky Surface tool
  • Updated documentation for the Interactive UI tool
  • Updated documentation for the Graphics Quality Marker tool
  • Updated documentation for the CPU marker tool
  • Updated documentation for the Player Detector tool
  • Updated documentation on events. This is a complete breakdown for beginners on how to use events to create a game.
  • Updated documentation for the Add To Fast Menu tool
  • Updated documentation for the In Scene Events Controller tool
  • Updated documentation for the Duplicated Object Behaviors tool
  • Updated documentation for the Override Controller Bindings tool
  • Updated documentation for the Gaze Selection tool
  • Updated documentation for the Follow a Tracked Device tool
  • Updated documentation for the Grabbable Object tool
  • Wrote a guide for how to take a 3D animation and transform it into a multiplatform VR game, step by step, with a video.
  • Created Animation Tester tool. Test sync'd animations in the Besti SDK without making a build.
  • Updated documentation for the Animation Tester tool

There was also a minor patch to the launcher to make it start faster. <3


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