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Schedule update


Modelling And Texture Work
I needed to make a decision about balance  - between making artwork that I can publish and working on self improvement/resources, the time pressure to finish Story episodes and publish them as soon as possible is affecting the quality of my art and models - and my ability to improve as an artist.

I'm going to promise myself in future that if I want to stop and work on something until it meets my high standards, I'll do so and not think about it as 'days missed' working on the story. Jenna took about 60 hours in character design and texturing, all the way down to that Linea-Alba line detail - I'm sure you appreciated that :) No more half finished characters and corner cutting. I can do better.

I've spent the last 2 days revising Dylan's look and textures, it was important to me to give my best work and you can hopefully can see the difference that made. I've invested about 6000-8000 hours practice in getting this good as an artist, it'd be shame to stop improving or let my standards drop now.

Story update
Work is underway on chapter 4! I've had to stop and think carefully about the plot - its getting complex and I don't want "game of thrones season 8" for the last 2-3 episodes. It's got be good, it's got to make sense. I know you're all super keen to see what happens next and I do not want to disappoint. Don't worry, i wont take as much time as JR martin though. My target is 10 frames per day with scenes this complex. two people 'interacting' is very tough to pose and takes time. So lets guess a week to 10 days from here for a very very good Episode 4.

TLDR:
The Chef has to do some prep work, or your food's going to look and taste 'meh' no matter how fast it gets to your table. Work on chapter 4 is resuming today, I'm cautious about the deadline this time, lets say a week at the earliest.

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