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Weekly Roundup 40 - 4/12/20 - Ticklish Tessa Polish + Animation Set Ideas


Hi everyone!
It's been a week of doing a lot of different pieces of polish! 
I've also been working towards getting a new build out for Ticklish Tessa. I'm hoping I can get that out to you all next Friday providing Male VO is in by then. That's the next bit of content that's worth making a new build for.

1: What's New - Ticklish Tessa Polish


The majority of this week was spent working on polishing up aspects of Ticklish Tessa.

To list off what got done:
  • Reviewed the first audio pass for male VO. It has good potential from what I've listened of it, but the audio mix was too low volume for the game, so the VA is doing a retake.

  • I created both an application icon and a custom cursor for the game. So it looks like you're no longer opening a default unity.exe program.

  • Added the ability to change if Tessa's Shoes are removed at the start of a session. You used to only get one chance in the narrative portion of session 2. Now after that you can change the option any time.

  • Added glasses to Tessa on the Intro Screen. ( I don't know how I missed that the first time.)

  • Fixed a bunch of UI Bugs such as button coloring and UI despawning in a messy way when switching tools. 
The Application Icon. Which reduces down to 32x32 px.

Shoe Removal Option

Glasses!

2: Animation Set Ideas


So, I have two candidates for who's going to be the character of focus for the next Animation set: Judy Hopps from Zootopia or Isabelle from Animal Crossing


Either is very focused on letting the character delve deep into their Tickle Masochism. Isabelle being very adorable about it. Judy treating it like a challenge to defeat.

So while consensual scenes they'll get very, very intense.

Which one would you like to see get done? :D

3: What's Next


If the audio for the male VO comes back and it's implementable then I'll be doing that for sure! If that's still held up for more revisions. I'll be noodling away at the 2nd project prototype!

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