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Hello guys and welcome to our weekly progress report! For those who haven't noticed NBNL v 0.5 is out for our crewmen tier patrons you can download it (here) and Lust Vessel 1.1 will be out very soon, precisely at the end of next week. Due to academic stuff our weekly progress reports will be on Thursdays now, so at least on the short term we will be here every Thursday giving you our reports. 

What's is new aside from what we have talked? Well, in version 1.1 we will have the NG+ for Erika's scene, that means that the gallery will be expanded aside from the new area and Selene's good ending. Although for future versions we have some question for you, do we add a new ending for each version (1.2 and 1.3) or put both of the endings in version 1.2? In any case the rest of the content will be reworks and more NG+ stuff, there are a lot of fun stuff we can do with our characters, maybe even a version 1.4, but who knows. We won't be going that far to make more content for a 1.5 version because we want to start working on Sophie's game (Lust Colony) on the second semester. 

Anyhow, speaking about the future I think NBNL 0.5 is "hard" due to lack of ingame time, originally I wanted to add more events, but due to more academic stuff I couldn't add as many events as I wanted and if I added an extra game week, you'd have an empty week with only one event (the occult research society) but for next version I'll add less events that are locked only on one day, the idea is to add some "level up" images in the next version, like some sign that says "relationship up" so you have some kind of feedback I had some place holders in game but since they were some stuff drawn by me it wasn't presentable. The fact is that after I finish LC 1.1 I'll be back working hard for NBNL v0.6.

Now in some boring news, for those who want to be our patrons we changed stuff for a pay up front, lately we had lot of people who pledge download and run away, we hope that doesn't affect us in a bad way, but it's better to say it up front. 

For the trivia fact of the week, since I spent most of my weekend making NBNL work, let's have some inside trivia for the game. When I was making the relationship screen I found out that Mika didn't have relationship variable , but some very minor character did have and a lot of discarded characters did too, so to avoid making you start over the game I have to use those discarded characters or some minor ones, like the redhead teacher or the police lady to make everything work without making you lose your saves.

That was our progress report for this week!

I hope you have a nice day and stay safe!!

-Sebrio

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