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<code>Strange thing. For some reason, I didn't post the final version of this animation earlier. Here's the final scrolling version.</code><code>Also, added a version for VR. Is it just me, or contrasting scenes in VR really require more than 60 frames per second?</code><code>HQ, MQ versions, VR versions + Nude version </code><code>Upd: VR versions now rendered in 90 FPS. HQ version may have lags on middle and low hardware.</code>

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eqamrd

Don't know what this "code" means and how to remove it :\

Watern0va

These look amazing! Also, yeah, the target frame rate for VR content is usually 90fps

eqamrd

The 90 fps version is already rendered, so I'll update this video tomorrow.